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Player icon is missing from the title bar when the Player is started in ...
Reproduction steps:1. Open the project attached by the user2. Build the project (File > Build Settings > Build)3. Open the bui... Read more
[UI Toolkit] ClickEvent is randomly not triggered
How to reproduce:1. Open the project from the provided Google Drive link in the edits2. Build and Run the "Bug" Scene on an Android ... Read more
Charts do not render when a counter is marked as Network category
When using the extensibility profiler to build a custom module, charts do not render correctly in the graph area of the profiler if ... Read more
Increment Snapping menu Move input fields are hidden when inputting a va...
How to reproduce:1. Create a new project2. Open the Increment Snapping menu in the Scene view Grid and Snap toolbar Overlay3. Click ... Read more
NullReferenceException on DrawPresetButton error is thrown when selectin...
Reproduction steps:1. Open user attached project "InputIssue.zip"2. Select Main Menu -> Edit -> Project settings3. In the Proj... Read more
[Mobile] Transitions get stuck when the touch that activated the transit...
Reproduction steps:1. Download attached project "UIToolkit Bug"2. Build and Run the Scene "SampleScene" to a mobile device3. In the ... Read more
Skybox Environment Lighting is not visible after loading Scene using Sce...
Reproduction steps:1. Open the attached 'Skybox.zip' project2. Open the 'Main' Scene3. Enter Play Mode and observe the cube's color4... Read more
[UIR] 9-slice scaling is wrong on vector images
How to reproduce:1. Open the attached project "UIToolkit Bug.zip"2. Open Game view3. Observe the border found near the text "Choose ... Read more
Editor crashes when using Ray Tracing and enabling MSAA in the URP Asset...
How to reproduce:1. Open the user's attached "CorgiRaytracing.zip" project2. Open the "Demo_URP" Scene3. Make sure the Game view is ... Read more
Material/Prefab Preview window view is black/gray when using a custom Li...
Reproduction steps:1. Open the user's attached project2. In the Project window, select the "Custom_Lit" Material (Assets > Scenes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument