Search Issue Tracker
Deleted Assets are still displayed in the Project window when deleted
Steps to reproduce: 1. Create a new project 2. Right-click on the Project window 3. Press Create>Scene 4. Delete the new Scene 5. Ob... Read more
[GraphView] Elements that are being deselected are not reserialized when...
Reproduction steps: 1. Open the attached "project-1357293.zip" project 2. In the Project window, open the "NewNodeGraph" GraphViewOb... Read more
[UI Builder] importing image in unity ask to save changes then errors out
Steps to repro: # create a new project in unity # open the ui builder and add a visual element to the document # drag and drop... Read more
URP Decal Material moves out of bounds when changing the Render Scale va...
How to reproduce: 1. Open the attached project "DecalResolutionScale.zip" 2. Open "SampleScene" Scene 3. Open the Game view 4. Selec... Read more
[Android] Build fails when targeting an API level 31 and using custom ma...
How to reproduce: 1. Create an empty project 2. Switch the Target Platform to Android 3. Set the Target API Level to 31 (Edit -> P... Read more
NGUI components get Transforms changed to RectTransforms after upgrading...
How to reproduce it: 1. Open the project "case_1346253.zip" from Google Drive link 2. Load Assets > "Scenes" > "MGUI_Issue" Scene 3.... Read more
RectTransfom Child's position changes automatically when Parent's width ...
Changing Parent object (under Canvas) RectTransform's width will make its Child's Anchored position slightly changed due to precisio... Read more
[URP] Render Pipeline Converter: Built-in Transparent material is not co...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package usi... Read more
Editor UI text gets blurry when enabling TextAlignment in Preferences Di...
Reproduction steps: 1. Create a new Unity project 2. Go to Preferences and enable TextAlignment: Preferences > Diagnostics > TextRen... Read more
Crash on __pthread_kill when opening a project with a broken prefab
Reproduction steps: 1. Open the user's attached project Expected result: Project opens Actual result: Project crashes when opening ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects