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[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce:1. Open the attached project ("case_1179945-DateTimeBug.zip")2. Open the repro scene ("SampleScene")3. Enter play m... Read more
.DS_Store files are generated when creating a new Windows project
Repro steps:1. Open affected versions of Unity2. Create a new project using the 3D template3. In the File Explorer, open project's A... Read more
[Post Processing] Depth of Field Game Object's outline is rendered twice...
How to reproduce:1. Open the "case1179936_ReproProject" Project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected... Read more
RenderTextures break after switching window focus
After losing the window focus, Render Textures stopped rendering. To reproduce this:- download the minimal project in the comments- ... Read more
[HDRP] In LayeredLit undoing assigned Material To Copy does not update m...
Versions tested: 19.3.a12 + 7.0.1 Steps to reproduce:1) Open attached project, SampleScene2) Assign RedBright to the Main Layer slot... Read more
Loading Scene files with removed Unity components results in uninformati...
How to reproduce:1. Open the attached project ("case_1179905-19.3.zip")2. Open the repro scene ("1")3. Select Bug > Check Depende... Read more
"Error terminating external process" message is thrown when rotating the...
How to reproduce:1. Open the attached project "1179901.zip"2. Change the rotation of the Directional Light over and over before Ligh... Read more
[UI Element Debugger] NullReferenceException error is thrown on assignin...
NullReferenceException error is thrown on assigning unity-font to none in Visual Element section. Steps to repro:1. Create a new pro... Read more
Universal RP has conflicts errors when upgrading project
Opening a project, entering play mode or refocusing to Unity from the desktop causes the following errors to appear in the console. ... Read more
"Unknown error occurred while loading" gets continuously spammed in the ...
How to reproduce:1. Create a new project and open it2. Add the attached "empty.mat" file to it3. In the Project Window click on it t... Read more
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