Search Issue Tracker
AudioSource continues to play after being stopped in preview window
How to reproduce:1. Open the attached project ("case_1154598-AllowSceneActivationBug.zip")2. Select an AudioSource from Assets folde... Read more
[Editor] Cogwheel icon is blurred at 150% or more for Timeline Window
[Editor] Cogwheel icon is blurred at 150% or more scale in Timeline window Steps to Repro:1. Create a new Project2. Hierarchy > r... Read more
[Editor] Decimal values are clipped on moving keyframe manually in Timel...
[Editor] Decimal values are clipped on moving keyframe manually in Timeline window Steps to Repro:1. Create a new Project2. Hierarch... Read more
[VR] Viewport scaling breaks across numerous XR platforms
How to reproduce:1. Open attached Unity project2. Open Start scene and enter Play mode3. Go to ViewportScaling scene (scene 47) Expe... Read more
[XR][Vulkan] Realtime lights do not render as expected on Vulkan
How to reproduce:1. Open attached Unity project2. Play Start scene3. Go to RealtimeLightsAtDistance (25) scene4. Look at the moving ... Read more
[iOS] A call to ReadPixels() on a Devices that supports DisplayP3 Color ...
To reproduce: 1. Download attached "ReadPixelsTest.zip" project and open in Unity2. Open "SampleScene" scene3. Change Color Gamut to... Read more
Timeline Track binding input field is getting very small when creating m...
Steps to reproduce:1. Open the attached project "Case_1153446"2. Navigate to Project -> Assets -> Scenes and open SampleScene3... Read more
[iOS] When INT input fields keyboard is opened focusing other input fiel...
To reproduce:1. Open users attached project "iOS Content Type Test.zip"2. Build for an iOS device3. Deploy the Xcode project to an i... Read more
UnityEngine.UI reference is missing in Assembly Definition Assemblies an...
To reproduce: 1. Download attached “UnityUIReference.zip" project and open in Unity2. Open Console window Expected results: There is... Read more
Some parameter fields inside Inspector do not show interaction feedback ...
Reproduction steps:1. Open the attached Project inside of "Circuits.zip"2. Open the "Selection" Scene3. Select GameObject "CircuitMa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc
- Resize cursor does not appear while approaching window edge from inside the player window when using Input System as the Input Handler