Search Issue Tracker
Fixed in 2019.3.X
Fixed in 2019.1.X, 2019.2.X
Votes
0
Found in
2019.1.0b9
2019.1.1f1
2019.2.0a9
2019.3.0a1
Issue ID
1153446
Regression
Yes
Timeline Track binding input field is getting very small when creating multiple Track Sub-Group
Steps to reproduce:
1. Open the attached project "Case_1153446"
2. Navigate to Project -> Assets -> Scenes and open SampleScene
3. In the Hierarchy window select "GameObject"
4. Notice the Timeline Track binding input field in the TimeLine
Expected results: Timeline Track binding input field size is normal
Actual results: Timeline Track binding input field size is about 5 times smaller
Reproducible with: 2019.1.0b9, 2019.1.3f1, 2019.2.0a9, 2019.2.0b2, 2019.3.0a1, 2019.3.0a3
Not Reproducible with: 2017.4.27f1, 2018.4.0f1, 2019.1.0b8, 2019.2.0a8
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment