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Button press doesn't register when the Player is out of focus
How to reproduce:1. Create a new project 2. Install Input System package3. Add a button and make it do something4. Press File > B... Read more
Mouse.current.leftButton.wasPressedThisFrame returns True when clicking ...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. Enter Play mo... Read more
Input value is constantly repeated on WebGL Player when changing focus o...
How to reproduce:1. Open the attached “AssetsWithoutLibraryFolder.zip” project2. Switch platform to WebGL3. Build and Run4. In the P... Read more
[iOS] [Input System] EnhancedTouch touches persist when released after t...
How to reproduce:1. Open the attached project ("InputSystemCheck_ver1_1_0.zip")2. Open "SampleScene" Scene3. Build And Run on an iOS... Read more
Physics.Raycast doesn't trigger OnPointer events when mouse cursor is lo...
How to reproduce:1. Open the user's attached project "FirstPersonTest.zip"2. In Player Settings change the Active Input Handling to ... Read more
Input Events are not raised when the Editor is frozen
How to reproduce:1. Open the user's attached project2. Open "SampleScene" Scene3. Enter Play mode4. Press the "L" key 20 times until... Read more
On-Screen Stick jitters when used with Player Input component with auto-...
Reproduction steps:1. Open user-submitted project2. Enter Play Mode3. Left-click and hold on the white square in the bottom-left of ... Read more
[Windows] Crash on InputDeviceIOCTL with DS4 + Strike Pack Eliminator
Reproduction steps:1. Create a new project2. Install the Input System package using the Package Manager3. Connect a PS4 Controller a... Read more
"NotSupportedException: Control count per binding cannot exceed byte.Max...
Reproduction steps:1. Open the attached "1369643.zip" project2. Open the "SampleScene" Scene3. Select the "Event System" Game Object... Read more
[Input System] Names of InputAction and InputActionMap not shown in Insp...
Reproduction steps:1. Open the attached project2. Open "SampleScene" Scene3. Open TestInput.cs4. Select Cube object in the Hierarchy... Read more
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