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[UaaL][Metal] Graphic resources allocated in the scene are not released ...
Steps to reproduce:1. Open the project provided in the Google Drive link2. Open 'both.xcworkspace' in Xcode which includes both Unit... Read more
[RTX] Dispatching RTX rays causes immediate crash with a closesthit shad...
The same issue as in case 1351303 regarding max_recursion_depth that has a value of 1 in the raytrace shader even though the maximum... Read more
Range Shader Property Slider malfunctioning when Value goes from High to...
Reproduction steps:1. Open user attached Project2. Open Assets\Scenes\SampleScene Scene3. Select "Sphere" in the Hierarchy4. Expand ... Read more
Inspector does not allow Multi-object editing after adding a CanEditMult...
Steps to reproduce:1. Download and open the project "RefProject.zip"2. Open Assets/SampleScene.unity3. Select all the "Gradient" Gam... Read more
Text characters are corrupted when resizing the font atlas
Reproduction steps:1. Download and open the attached "FontCorruptionTest copy.zip" project2. Build and deploy the project to iOS3. O... Read more
Articulation cache size doesn't match supplied list size after removing ...
Reproduction steps:1. Open project "Bug Report.zip"2. Open Scene "TestScene"3. Enter Play Mode4. In Game view, select the button "At... Read more
[macOS] A sound is played when pressing keys in Game View during Play Mo...
How to reproduce:1. Create a new project using the default 3D template2. Enter the Play Mode3. Focus the Game View4. Hover the mouse... Read more
GraphView node height is incorrect when a reorderable list is inside the...
When using a PropertyField to show a list inside a GraphView node, the height of the node is messed up. - Repro steps:- Download the... Read more
Parenting isn't displayed in the Hierarchy after loading a custom layout
How to reproduce:1. Create a new 3D project2. Load the attached "TestLayout.wlt" layout3. Create two Empty GameObjects in the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code