Search Issue Tracker
[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...
How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more
[WebGL] Unity Player never recovers from WebGL context loss
How to reproduce: 1. Open the attached project ("") 2. Make a WebGL build 3. Host and run it 4. Focus the game window and press "Spa... Read more
Shadows of the Objects created with Graphics.DrawInstancedIndirect turn ...
How to reproduce: 1. Open the "InstancingNormalsTest" Scene in the attached "InstancedShadowBugTest.zip" Project 2. enter Play Mode ... Read more
Inspector Window provides no preview when .JSON file is selected
How to reproduce: 1. Open user-supplied project 2. In Project Window > select Assets > AppNavigator.json Expected result: A preview... Read more
Files of another packages are being updated when importing a different a...
To reproduce: 1. Create a new project 2. From the asset store import "Gif and Screenshot tool" asset 3. Import second asset "Easy Mo... Read more
[2D Animation] Bones get messed up when Editor is not focused and compil...
Steps to repro: 1. Open original "bowboi-stw.zip" project 2. Open up any script, change something that would trigger recompile 3. Lo... Read more
"GLSL: Shader cannot be patched for instancing." is thrown when selectin...
How to reproduce: 1. Make sure project's Library is deleted 2. Open attached project "TestTerrain.zip" and scene "SampleScene" 3. M... Read more
[ProBuilder] Background panel and the border is missing for "Actions" wi...
Actions window has no background panel and border which results in overlapping of text on other windows Steps to repro: 1. Create a... Read more
Vector3.MoveTowards returns target Vector3 when maxDistanceDelta is nega...
How to reproduce: 1. Open the attached project("case_1173400") 2. Enter Play Mode 3. Observe console Expected result: all MoveTowar... Read more
Particle System's Orbital and Offset values are locked and affect other ...
How to reproduce: 1. Download and open the user-submitted project and load the sample Scene 2. Open the Animation window 3. Select t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1