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An error occurs after entering/leaving Play mode when GameObject is a me...
How to reproduce:1. Open the user's attached project ''SerializeReferenceBug.zip"2. From the 'Scenes' folder load the 'SampleScene'3... Read more
Lack of WSAPlayerARM64 enum
How to reproduce:1. Open the attached "Delete_UWP_ARM64.zip" project2. Switch to UWP3. Observe the error in Console Window Expected ... Read more
[iOS 14][Xcode 12] GKAccessPoint is displayed in Portrait orientation an...
How to reproduce:1. Open the attached 'GameCenterTest.zip' project2. Switch Platform to iOS3. Build for iOS and open the Xcode proje... Read more
[Linux] asset bundle menu starts blank when editor is maximized
-error: see title, you have to scroll up to populate the menu--works well on windows--works well when the menu can pop downwards fro... Read more
Scene with a Camera and Directional Light uses 20 % of the GPU in Build ...
How to reproduce:1. Open a new project2. Go to File -> Build And Run3. Open the Task Manager4. Observe the Player's GPU usage Exp... Read more
[XR] [iOS] Plug-in Management always installs Verified ARKit package ver...
Reproduction steps:1. Create a new project2. Install Ar Foundation package using Package Manager3. Go Edit -> Project Settings -&... Read more
[Ubuntu] Key presses are not recorded correctly with the New Input System
To Reproduce:- download this project- enter play mode with the InputDevicetester scene- try to press A - notice that the key press i... Read more
Profiler - RawFrameDataIterator ThreadID will always return 0 for profil...
Repo:1. Open the profiler and capture a bunch of frames2. Save the capture3. Load the capture4. use RawFrameDataAPI to loop over thr... Read more
[Animator] Invalid AABB errors when applyRootMotion is enabled with a sc...
How to reproduce:1. Open the user's attached project "GenericRootMotionTest.zip"2. Open "SampleScene"3. Select "testModel" under "Ro... Read more
Unity Editor crashes when exiting Safe Mode
How to reproduce:1. Open the attached "case_1279195-SpinePerformance.zip"2. While opening, enter "Safe Mode"3. When in "Safe Mode", ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject