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0
votes
Won't Fix

[Play] Humanoid is tilted backward when AnimatorControllerPlayable and A...

Animation

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May 19, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce:1. Open user's attached "AnimancerDev.zip" project2. Open "Scene" Scene3. Enter Play Mode4. Observe the Game view E... Read more

0
votes
Fixed

Crash in VariableBoneCountWeights::ReorderVertices when setting Max Bone...

Graphics - General

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Jan 13, 2020

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Version/s: 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce:1. Open user-submitted project (8BonesCrash)2. Select the mount.fbx asset3. In the import settings navigate to the ... Read more

1
votes
Fixed

Texture icon box opens asset selector window instead of revealing the as...

Inspector Framework

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May 19, 2020

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Version/s: 2019.3.0a3, 2019.3.13f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1248553.zip' project2. In the Project Browser select 'New Material'3. In the Inspecto... Read more

0
votes
Fixed

[Preset] NullReferenceException is thrown continuously on deleting Level...

Settings Window

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Feb 11, 2020

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Version/s: 2018.1.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.1.0a23

On deleting Levels(Very High, High etc..) of Quality Settings from its preset causes editor to throw NullReferenceException continuo... Read more

0
votes
By Design

[DotsShooter] BuildSettings asset is unloaded during build

Scripting

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Oct 02, 2019

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Version/s: 2019.3.0b6

Steps to reproduce : - import the dots sample project- select menu item A2/Bugs/Build gets wrong executable name- wait for build to ... Read more

0
votes
Fixed

[Bug reporter] Bug Reporter has no dark mode support on MacOS making the...

Bugreporter

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Oct 03, 2019

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Version/s: 2019.3.0b5

How to Reproduce:- Open Unity- Go to Help -> Report a Bug- Notice issue - Bug Reporter contrast is inconsistent, the text is hard... Read more

0
votes
By Design

Struct with marshalled byte/char array fails to be properly cloned by a ...

Mono

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Sep 12, 2019

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Version/s: 2017.4.0f1, 2018.3.2f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more

1
votes
Fixed

Multiple 'Render Main Shadowmap' -> '... Draw' -> 'SRP Batch' are presen...

Package: Scriptable Render Pipeline Universal

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Jul 08, 2020

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Version/s: 2019.3.2f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "BatchTestProject.zip" with -force-gles32 argument command2. Open scene "BatchTest"3. Open... Read more

0
votes
By Design

Unity can only display one Web Camera at once when trying to use Multipl...

Video

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Mar 16, 2020

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Version/s: 2019.3, 2019.3.5f1, 2020.2

How to reproduce:1. Open the user's project2. Open the scene "Test_WebCam_1"3. Press Play Expected result: Both cameras show upActua... Read more

0
votes
Not Reproducible

ShowPrefabAssetRestructuringDialog crash when adding a RectTranform on a...

Scene Management

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May 02, 2020

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Version/s: 2019.3, 2019.3.12f1

Steps to reproduce:1. Open QA-Supplied project ("1243637Test.zip")2. Open Scene "TestMap"3. On the "TestMap" GameObject, add a "Rect... Read more

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