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[Mono Upgrade] Having GCHandle defined in a job throws an InvalidOperati...
How to reproduce:1. Open the user attached project (DummyBugReport.zip)2. Open the SampleScene3. Enter PlayMode4. Observe the Consol... Read more
Exported Maya files are not updating in Unity
Reproduction steps:1. Download and open the attached "DES 240 Unity Maya Pipeline Box.zip" project2. Open the "Pipeline Practice" sc... Read more
Target Velocity calculated in script doesn't match with Target Velocity ...
Reproduction steps:1. Open project "case_1342373-ConstantController.zip"2. Open Scene "Demo"3. Enter Play Mode4. In the Hierarchy ta... Read more
Preset is not applied to ScriptableObject created from context menu when...
How to reproduce:1. Open the attached project2. In the Project Window, open the 'FilterTest' folder3. In the folder, create the 'Tes... Read more
OnApplicationPause pauseStatus is incorrect after losing focus on macOS
Reproduction steps:1. Open the attached project2. Open SampleScene3. Enter play mode. Note that "OnApplicationPause(false)" is logge... Read more
Crash on BV4_OverlapBoxCB when entering Play Mode with a model with a lo...
Reproduction steps:1. Open the user's attached project2. Enter play mode in "SampleScene" Expected result: Editor enters play modeAc... Read more
Animator Blend Tree weight defaults to 0 for a frame when AnimationClipP...
How to reproduce:1. Open the attached project "FlickeringIssue.zip"2. Press Play3. Select the Zoologist Game Object in the Hierarchy... Read more
Tool from the Scene view Toolbar is visually turned off but still active...
How to reproduce:1. Create an empty project2. In the Scene view toolbar, select the Move tool3. Deselect it Expected result: either ... Read more
Windows Store publishing fails due to certificate error
How to reproduce:1. Create a new project2. Build to UWP3. Open the Visual Studio studio solution4. Click on Project -> Publish -&... Read more
Controls in the UI Debugger overlap when inspecting an element that has ...
How to reproduce:1. Open the user's attached project2. Open the SampleScene3. Select Window > UI Toolkit > Debugger4. In the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open