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0
votes
Fixed

Warnings are missing when compiling for certain platforms (opengl)

Shader System

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Sep 29, 2020

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Version/s:

FXC shader warnings are lost when compiling GLSL/Metal shaders. Read more

0
votes
Fixed

Hovering mouse over various docked editor windows moves brush in the scene

Terrain

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Sep 29, 2020

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Version/s: 2019.4.8f1, 2020.1.8f1, 2020.2.0b5, 2020.2.0b6

Steps to reproduce: 1) Download attached project and open in Unity 2) Open "TerrainScene" 3) Make sure that terrain brush is visible... Read more

2
votes
Fixed

Warnings related to bounds occur when Terrain component enabled

Mesh

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Sep 29, 2020

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Version/s: 2020.2.0a8, 2020.2.0b4

How to reproduce it: 1. Open user's attached project 2. Load 'TreeBoundsTest' scene from 'Assets' folder 3. Clear Console view 4. In... Read more

0
votes
Fixed

Scripts are showed in the Script Execution Order when they are read-only

Settings Window

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Sep 29, 2020

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Version/s: 2020.2.0a14, 2020.2.0b4, 2021.1

How to reproduce: 1. Create a new project 2. Go to Edit -> Project Settings -> Script Execution Order 3. Click the '+' button to add... Read more

0
votes
Won't Fix

[FXC Crash] Shader compiler crashes when a project contains a shader wit...

Shader System

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Sep 28, 2020

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Version/s: 2018.4, 2020.2

Reproduction steps: 1. Create a new project or open an existing one 2. Import the attached shader ("testPredicate.shader") 3. Observ... Read more

0
votes
Won't Fix

[UIToolkit] [Package Manager] Package manager window gets empty, Editor ...

Package: UI Toolkit

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Sep 28, 2020

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Version/s: 1.0.0-preview.9

Steps to 1. Create a new project 2. Open Package Manager window 3. Click on a “+” button 4. Select “Add package from git URL” 5. En... Read more

0
votes
Duplicate

[InputSystem] Editor gives every array element the same value when using...

Package: Input System

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Sep 28, 2020

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Version/s: 1.1.0-preview.1

How to reproduce: 1. Open user's attached "BetaTest" project 2. Open Assets/testscene 3. Select the Main Camera in the Hierarchy vie... Read more

1
votes
By Design

Scaling problem with PanelSetting set to ScaleWithScreen/Expand

UI Toolkit

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Sep 28, 2020

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Version/s:

When the PanelSettings scale mode is set to scale with screen size and screen match mode is set to expand, the scaling does not work... Read more

0
votes
Fixed

[iOS][Metal] Shaders with tessellation are not compiled when displacemen...

Metal

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Sep 28, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce: 1. Open the attached 'iTestCase.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS and open... Read more

0
votes
Fixed

ShaderGraph group border appears in a different position when using UITo...

Package: UI Toolkit

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Sep 28, 2020

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Version/s: 1.0.0-preview.9

How to reproduce: 1. Open attached project 2. Open "New Shader Graph" Graphview 3. Select Color and Invert Colors nodes 4. Right-cli... Read more

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