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Input.GetKey does not trigger when the mouse cursor is outside the Game ...
Reproduction steps:1. Open the attached "Input EmptyProjectg.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Click i... Read more
[iOS] Memory increases when continuously sending messages using AWS SDK
Reproduction steps:1. Open the project "newProjectTest"2. Build and Run the project on an iOS device3. Observe the device memory in ... Read more
Bug reporter upload of report fails consistently with non actionable err...
Clone https://github.cds.internal.unity3d.com/giorgos-petkakis/sw-21-2-relaxing-cloud-simulatorOpen project with 2021.2.0b4Invoke bu... Read more
[Terrain] [Built-In] Undo/Redo with 5+ Layers will cause black rendering
On the Built-In Render pipeline, when you paint 5+ textures onto your Terrain, remove layers till you're back down to 4 or less, the... Read more
Package publisher name is displayed instead of Package name when using t...
Steps to reproduce:1. Create a new project2. Open Window>Search>Asset Store3. Type "store:maintainer" in the Text Field in the... Read more
SerializedFile metrics show different memory costs when using AssetBundl...
How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to AssetBundle -> Build4. Open the Prof... Read more
[UIToolkit] Enum Properties don't work with unassigned values, throw Ind...
How to reproduce:1. Open the attached "case_1380372" project1. Select the "Test" Asset in the Project Browser2. Observe the Console ... Read more
Assertion triggered when using Compile and show code button in Shader in...
STR:1. Make a new project from 3D template.2. Create a new unlit shader.3. Open the new shader inspector, select a custom graphics A... Read more
[Android] Unable to set target FPS as Application.targetFrameRate has st...
How to reproduce:1. Open the attached project "1351579_2021.1.0a2.zip"2. Load the Scene "SampleScene"3. Build and Run the project to... Read more
CPU lag spike when using Component.GetComponentsForListInternal()
How to reproduce:1. Open the user's attached project2. Open scene Assets/Test3. Open the Game view and press the Play button4. In th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Previous model to world matrix is not correctly set for ASW
- More calls are made to GC.Alloc in an HDRP Sample Template when compared to the 2022.3 stream
- Generating Light Probe lighting returns inconsistent results on a specific mesh
- Two Warnings appear for every Soft Delete Operation when Deleting Sub Assets in the Project Browser
- “Item m_LightProbeSystem not found” warning is thrown when pressing the “Open” button multiple times in the Adaptive Probe Volume component warning