Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
1
Found in
2021.2
2022.1
Issue ID
1368666
Regression
Yes
Assertion triggered when using Compile and show code button in Shader inspector
STR:
1. Make a new project from 3D template.
2. Create a new unlit shader.
3. Open the new shader inspector, select a custom graphics API or "All platforms".
4. Click on "Compile and show code".
Expected: no assertion is triggered
Actual: several assertions are triggered (buildTarget.platform >= kFirstValidStandaloneTarget)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Buttons in the Overlay Menu in the Scene View are all gray even if they're activated when Game View is maximized and minimized
- NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
- Editor crashes on PrepareSpriteTilingData when exiting Play mode
Add comment