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[iOS] Input.touchPressureSupported is true on some devices that don't su...
To reproduce:1. Open project attached by QA2. Build it for iOS (make sure "a" scene attached in the build settings)3. Run on a devic... Read more
Asset Store Tab stays offline after reload
How to reproduce:1. Turn off the Internet2. Open a project(office mode)3. Observe the warring in Asset Store Tab4. Turn on the Inter... Read more
Physics2D collision data are refreshed a frame late
To reproduce:1) Open attached project and scene2) Play it3) Press Right Arrow4) When cubes collide, press Left Arrow Expected: Cubes... Read more
WorldNormalVector using in surface shader can't get proper value in GI c...
How to reproduce:1. Download attached project file and open "Normal" Scene (you can see the Sphere in black color)2. Open 'NewBakeSh... Read more
[iOS] iPad Pro10.5 2017 hangs when app is started with an URL
On iPad Pro 10.5'' (iOS 10.3.2), when the game launched via a URL rendering stops on the first frame. The game keeps running on the ... Read more
Audio system does not work with Razer Kraken USB headset - "FMOD failed ...
https://www.razerzone.com/gaming-audio/razer-kraken-usb The above headset does not play any sound from Unity according to user repor... Read more
When a Parent gameobject is trying to change Child's Animator.Parameter,...
Steps to reproduce:1. Open QA's attached project2. In the Hierarchy select "Parent" gameobject3. Open Animation tab, switch from "Do... Read more
Second Directional Light is not baked if it has identical transform rota...
To reproduce:1. Open repro project2. Duplicate and bake 'Directional Light' Expected vs Actual: there should not be sphere's shadow ... Read more
Editor crashes after deleting Animator component for object which has sk...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Select "Crowd_LOD2" gameobject and delete Animator- Editor crashe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size