Search Issue Tracker
Fixed in 2018.1.X
Fixed in 5.6.X, 2017.1.X, 2017.2.X, 2017.3.X
Votes
0
Found in
5.6.4p2
Issue ID
964674
Regression
Yes
Editor crashes after deleting Animator component for object which has skinned mesh renderer with update when offscreen enabled
Steps to reproduce:
1. Open attached project
2. Open scene "test"
3. Select "Crowd_LOD2" gameobject and delete Animator
- Editor crashes
Only happens when imported model has "Optimize Game Objects" enabled and when Skinned Mesh renderer is "Update When Offscreen" enabled too
Reproduced with: 5.6.4p2, 2017.1.2p2, 2017.2.0p1, 2017.3.0b7, 2018.1.0a2
Not reproducible: 5.6.4p1 , 2017.1.2p1, 2017.2.0f3
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on win::ComPtr when dereferencing a null / invalid ComPtr with rawController->get_HardwareVendorId()
- XR Device Simulator - Hands reset causes them to fly away
- Sprites is not rendered in a SRP Batcher when Sprite Mask is removed after it was previously set
- Crash on MemoryProfiler::GetAllocationRoot when entering Play mode on a specific project
- Video Player preview is not shown when Inspector preview is converted to Floating Window
Add comment