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[Linux] Adding terrain tools package makes an endless loop of importing
To reproduce:1) Create a new project2) Select "Window -> Package Manager" in the top bar3) Reveal preview packages4) Install Terr... Read more
Auto generate lighting makes terrain settings collapse into garbled disp...
First repro in 2020.1.0a3 (a37e4d4d532f)does not repro in 2020.1.0a2 (d3fe9dc000c3) Repro steps:1. Create a new 3D project. Do not d... Read more
[Mobile] Application crash at libc.ifree when typing more that 60 symbol...
To reproduce:1. Open attached project2. Build and run to mobile device3. In the Input field type more than 60 symbols Actual result:... Read more
UIElements Debugger throws NullReferenceException after removing backgro...
How to reproduce:1. Create a new project2. Open UIElements Debugger window (Window->Analysis->UI Elements Debugger)3. In UIEle... Read more
Connection fails when creating a link using Collab on CentOS
Using Collab on CentOS 7 fails when retrieving a link. Repro:1) Using CentOS 7, open Unity and create a project.2) Click the "Collab... Read more
UnityEvent<T> variable isn't shown in the inspector when trying to seria...
Steps to reproduce:1. Open the attached project ("1188510.zip")2. Open the "SampleScene"3. Select "TestEventSerialization" GameObjec... Read more
BuiltinAssemblies.stamp in Library folder is not being regenerated
How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip"1. Ensure `SampleProject\Library\ScriptAssemblies\BuiltinAs... Read more
Editor crashes on BaseRenderer::FlattenCustomProps when adding materials...
To reproduce:1. Open the user's attached "PropertyBlockMeshRendTest.zip" project2. Load the "test" scene3. Select the "Sphere" GameO... Read more
[iOS] [Metal] Freeze because of IOAF code 4 error
How to reproduce:1. Build the attached project for iOS2. Build the app via Xcode3. Launch the app on a device Actual result: The Pla... Read more
Canvas Renderer component is hidden when the "TextMeshPro - Text" GameOb...
How to reproduce:1. Create a new project and add the TextMeshPro package2. Create a "TextMeshPro - Text" GameObject via Create > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used