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Angular Limits gizmo's direction differs in the different sides of the G...
How to reproduce it:1. Open the attached project '1292341.zip'2. Load 'SampleScene' from 'Assets' > 'Scenes' folder3. Click on th... Read more
Rigidbody center of mass and inertia incorrect when deleting child GameO...
Reproduction steps:1. Open attached project "RigidbodyInertia.zip" and scene "SampleScene"2. Enter Play Mode3. Delete 'Parent' ->... Read more
Editor constantly refreshes when a Prefab with Sprite Shape Controller a...
How to reproduce:1. Open attached project "spriteShapeTest.zip"2. In the Project window, go to Assets and select "test" Prefab3. In ... Read more
IL2CPP build crashes when accessing Process.CurrentProcess properties
How to reproduce:1. Open user attached project "il2cppCrashTest.zip"2. Build and run the project3. Click on 'Process.StartTime' butt... Read more
[OpenGLES3] Shader using bitfield extract fails to compile when using Op...
Reproduction steps:1. Download and open the attached project "1203708.zip"2. Open Player settings (Edit -> Project Settings ->... Read more
100% CPU usage for an extended period of time when importing an asset wi...
How to reproduce:1. Create a new project2. Import "ELEMENTAL DRAGONS PACK" from the Asset Store Expected result: Asset is imported a... Read more
[Android] App crashes on launch if Oculus SDK is in the project
Repro steps:1. Open QA attached project2. Build and Run on an Android device Actual: App crashes Reproducible with: 2018.4, 2019.4.1... Read more
[Packman] Package Manager resolver asks for writable access when opening...
How to reproduce:1. Download the attached "1263378 repro.zip" project2. Open "manifest.json" and "packages-lock.json" files from the... Read more
[Mobile] 'Unsupported internal call for IL2CPP' errors are thrown when M...
How to reproduce:1. Open the attached '1262895.zip' project2. Build for iOS/Android3. Deploy the project to the device Expected resu... Read more
[Bug] Frame Debugger does not show all keywords used by the shader when ...
How to reproduce:1. Open the attached project named "Case_1261620"2. Open the Test Scene3. Click Window -> Analysis -> Frame D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved