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[UIToolkit] Hover state flickers when having more then one UI documents ...
How to reproduce: 1. Open attached project "BugTest.zip" 2. Open the "HoverBug" scene. 3. Enter Playmode 4. Hover with the mouse ove... Read more
[UI] GI progress bar is frozen until it's hovered on when auto-baking or...
Steps to repro: 1. Create new project on Windows and open "SampleScene" scene; 2. In the Lighting window (Window>Rendering>Lighting)... Read more
[WebGL] Colors in the video are too light/incorrect when using Video Pla...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Select Play and obser... Read more
[PolyBrush] Undo for Texture Painting does not remove paint changes
How to reproduce: 1. Open the attached project. 2. Open the Polybrush window. 3. Select texture paint (Texture + wall icon) and star... Read more
UnityException is thrown while moving or creating scripts after adding C...
Reproduction steps: 1. Open user's project "BugProject.zip" 2. Select "CSVTable" in the Assets folder 3. In the Inspector window, in... Read more
[URP] [iOS] Background is always cleared when multiple Cameras are prese...
Reproduction steps: 1. Open project attached in "URP.zip" 2. Open SampleScene and enter Play Mode 3. Inspect Game view, note that th... Read more
[HDRP] CPU usage increases significantly (4 - 5ms) when the Render Graph...
How to reproduce it: 1. Open the attached project "1314181.zip" 2. Load the "TestScene" Scene 3. Set Profile Analyzer's Mode to 'Com... Read more
IL2CPP doesn't properly handle invalid surrogate pairs causing crash
TextMeshPro accepts surrogate pair characters (e.g. emojis), however it doesn't properly handle them causing a crash within the IL2C... Read more
Resources.LoadAll() sometimes freezes Editor upon recompilation
Reproduction steps: 1. Open user attached project 2. Open Assets\_Scenes\Setup Scene 3. Press Play 4. Repeat step 3 for 5-20 times ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"