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Fixed in 1.1.0
Votes
0
Found in [Package]
1.0.2-preview.1
Issue ID
1314249
Regression
Yes
[PolyBrush] Undo for Texture Painting does not remove paint changes
How to reproduce:
1. Open the attached project.
2. Open the Polybrush window.
3. Select texture paint (Texture + wall icon) and start painting the plain in the scene view with textures. (You will have to increase the brush radius)
4. Undo the paint strokes you just applied. (ctrl + z, Edit > Undo)
5. Move the brush in the scene view
Expected results: The paint strokes are undone and are not re-applied when the brush enters Scene window
Actual results: The paint that was removed with Undo is reapplied. It does not seem to be baking the Undo changes.
Reproducible with: 1.0.2-preview.1, 1.0.2(2020.2.4f1, 2021.1.0b7)
Not reproducible with: 1.0.0, 1.0.1(2019.4.18f1, 2020.2.4f1)
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Resolution Note (fix version 1.1.0):
Fixed in PolyBrush 1.1.0 which will be included in the 2020.3 release and above
PR - https://github.com/Unity-Technologies/polybrush/pull/155