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Editor becomes slow when inspecting a Scriptable Object with hundreds of...
How to reproduce: 1. Open the user's attached project 2. Open "Assets/VerticalSliceDialogueDatabase.asset" 3. Select "Quests/Items" ... Read more
"Resolve of invalid GC handle" error occurs when exiting Play mode after...
Reproduction steps: # Create and open a new 2D core project # In the Hierarchy window create a tilemap GameObject # Enter and ... Read more
[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...
To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console 5. Press... Read more
[Android] Silent crash when the Player is left idle for a long period
Reproduction steps: 1. Open the attached “Test2022URPMemory” user’s project 2. Build and run the Player (File > Build And Run) 3.... Read more
[Android] App stops due to OnPixelCopyFinishedListener not being support...
How to reproduce: 1. Open the attached project "TestKitKat.zip" 2. Build and Run on Android Expected result: The app opens and load... Read more
”Culling Mask” is being ignored when using Camera’s Depth
How to reproduce: 1. Open the user’s attached “Camera issue.zip” project 2. In the Hierarchy window, select “Sub Camera” GameObjec... Read more
"Cancelling DisplayDialog.." error is being thrown when entering the pla...
To reproduce: 1. Open user's attached project 2. Switch platform to iOS or PC 3. In the menu bar press Project -> AssetBundle 4. En... Read more
Parts of Cloth Mesh disappear when entering Play mode
To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more
[Android] Player freezes when loading a Scene on another thread
Reproduction steps: 1. Open the attached “BugRepro” project 2. Click File > Build and Run 3. In Player, click the gray transparen... Read more
Shaders are always recompiled when the Editor is opened
Reproduction steps: 1. Open the attached “IN-77989“ project 2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on StoredGraphicsBuffer::GetGfxBufferID when VFX Graph property is modified during Play Mode and Application.targetFrameRate is used to limit FPS
- Crash on NVAPI_Thunk when changing Player resolution while HDR display is used and Direct3D12 is set as the graphics API
- Only one out of multiple cameras is shown in the Play Mode while HDR display is used and Direct3D12 is set as the graphics API
- The "Paste Component as New" option is incorrectly displayed as active despite the action being prohibited
- "TLS Allocator ALLOC_TEMP_TLS" errors are thrown when unsuccessfully importing an FBX file