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0
votes
By Design

[TMP] Asterisk symbols are added in the beginning and end of text when "...

Package: TextMeshPro

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Dec 07, 2020

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Version/s: 3.0.3

Steps to reproduce:1. Open the attached project2. Open SampleScene and click on "Text (TMP)" object in the Hierarchy3. Change "Text ... Read more

0
votes
Fixed

Null Reference at TMPro.TMP_InputField.LateUpdate when deselecting an In...

Package: TextMeshPro

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Aug 28, 2020

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Version/s: 2.1.0

This issue has been resolved. The fix will be included in the next release of the TMP package which is expected to be version 1.5.2 ... Read more

0
votes
Fixed

Fields Position of the Spacing option of Text Mesh Pro is misaligned in ...

Package: TextMeshPro

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Dec 15, 2020

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Version/s: 2021.1.0a9, 2021.1.0a10

[Quick Search] Fields Position of the Spacing option of Text Mesh Pro is misaligned in the quick search window Character, Line, Word... Read more

0
votes
By Design

[Mobile] Rich Text is editable when "Allow Rich Text Editing" is disabled

Package: TextMeshPro

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Dec 11, 2020

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Version/s: 3.0.3

Reproduction steps:1. Open the attached project “Case956757_TMP”2. Build and Deploy to a device3. In the Build, tap on the Input Fie... Read more

0
votes
Won't Fix

[WebGL] Particular Vietnamese symbols are not being displayed in WebGL B...

Package: TextMeshPro

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Dec 04, 2020

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2

How to reproduce:1. Download and open project 'WebGL.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe the Game View5. Bui... Read more

0
votes
Fixed

TextMeshPro's text goes out of range and Editor crashes when scaling tex...

Package: TextMeshPro

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Dec 13, 2020

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Version/s: 3.0.3

How to reproduce:1. Open the user's attached "RandomCharacterPromptGenerator.zip" project2. Open the "CharacterGenerator" Scene3. Se... Read more

0
votes
Fixed

Having a UTF32 character in an Input Field allows rich text editing when...

Package: TextMeshPro

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Dec 16, 2020

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Version/s: 1.5.0-preview.1, 2.1.0

Reproduction steps:1. Open the attached project "Case_1299798" and load "SampleScene"2. Enter Play Mode3. Delete the word "Red" from... Read more

0
votes
Won't Fix

The actual position of the Caret is offset when you have a UTF32 charact...

Package: TextMeshPro

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Dec 16, 2020

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Version/s: 1.5.0-preview.1, 2.1.0

Reproduction steps:1. Open the attached project "Case_1299799" and load "SampleScene"2. Enter Play Mode3. Click on the Input Field i... Read more

0
votes
Fixed

Only 1 TMP Font Asset gets created when multiple font files are selected

Package: TextMeshPro

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Jan 02, 2021

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Version/s: 3.0.3

How to reproduce:1. Create a new project2. Import any 2 font files (for example, the attached 'IBMPlexMono-Italic.ttf' and 'IBMPlexM... Read more

0
votes
Fixed

[TMP] Using Ellipsis Overflow with animated emoji's makes the last emoji...

Package: TextMeshPro

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Jan 05, 2021

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Version/s: 3.0.3

How to reproduce:1. Open the attached "1303672_Repro" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Observe the Gam... Read more

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