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[Scene view] The VFX Controls disappear if the first effect added to the...
Repro steps: 1. Create a new VFX or select an existing one 2. Open it in the VFX Window 3. Drag two instances in a new scene. 4. Mak... Read more
[Layout] Unity Layouts save a reference to the currently opened VFX.
Repro steps: 1. Open a VFX in the VFX window 2. With the VFX window docked, create a new Layout. 3. Resize some windows / change the... Read more
[UIElements] The font color for read-only values has changed, making the...
Repro steps: 1. Create an add operator 2. Connect it to a float operator 3. Observe the value in the float operator is barely visibl... Read more
VFX Graph shows "undeclared identifier" error when SamplerState node is ...
Reproduction steps: 1. Openattached "case_1299912.zip" project and Scenes/SampleScene scene 2. Open the Scene view 3. In the Hierarc... Read more
[VFX Graph] Unable to select "Fixed Delta And Exact Time" option in Upda...
On selecting "Fixed Delta And Exact Time" option in Update mode, Exact Fixed Time Step get selected. Steps to repro: 1. Create a n... Read more
[Subgraph] Exposed Int with range slider throw Invalid CastFloat error w...
[Issue raised on the forums: https://forum.unity.com/threads/cant-open-graph-due-to-compile-error.823749/#post-5590510] Repro steps... Read more
[VFX Graph][Mobile] Bitonic sort exceed maximum supported workgroup size
.How to reproduce: 1. Open the attached "Project.zip" Project 2. Change the build target to "Android" 3. Make sure that Graphics API... Read more
[VFX Graph] NotImplementedException error is thrown on selecting Copy Sh...
Editor throws NotImplementedException when Copy Shader option is selected by right-clicking on Visual Effect Master node when a proj... Read more
View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more
[VFX Graph] NullReferenceExceptions are thrown on removing VFX-Render co...
NullReferenceExceptions are thrown continuously on removing VFX Render component from Visual Effect Graphs prefab asset. Steps to ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
- [Android] [Adreno] [WebGL] A light cookie is not rendered with shader compile error when WebGL build is launched on a device with Adreno GPU
- Rigibody sliding over a flat surface that is made of several GameObjects detects false collisions when Collision Detection is set to "Continuous" or "Continuous Dynamic"
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled