Search Issue Tracker
Crash in SpookyHash::Short when marking a model loaded from Asset Bundle...
How to reproduce:1. Open user-submitted project (AssetBundleTest)2. In the Menu bar select Test > Load3. In the Hierarchy window ... Read more
[Windows] Addressables can't be built or cleaned if generated path excee...
How to reproduce:1. Download the attached project (make sure the project path takes at least ±60 characters)2. Open Window > Asse... Read more
NullReferenceException when trying to override a Prefab with corrupted p...
Steps to reproduce:1. Open QA-Supplied project (link in Edit)2. Open Scene in Assets -> 00_Scenes->outdated->PrefabBug3. In... Read more
[URP] GameObject's shadow is animated when Animated Materials rendering ...
How to reproduce:1. Open user's attached 'TimeBug.zip' project2. Open 'TimeBug' Scene3. Make sure that 'Animated Materials' setting ... Read more
Console Window filter stops displaying the used Value after entering Pla...
Reproduction steps:1. Open the attached project named Case_11974942. Open the SampleScene3. Enter Play mode4. Observe 15 messages in... Read more
Scripts cannot be loaded when they contain an odd number of "*" signs in...
Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more
[Timeline] Foot IK property has no affect on the animation when Timeline...
Steps to reproduce:1. Open the provided project "Foot IK Timeline preview.zip"2. Select the "New Timeline" GameObject in the Hierarc... Read more
TestRunner runs unselected tests when selected test name is identical
How to reproduce:1. Open the attached 'TestTest.zip' project2. Open Window -> General -> Test Runner3. Select TestTest -> U... Read more
[ADBv2][Accelerator] Cache Server v2 not updating Compute Shader resulti...
Reproduction steps:1. Set-up Accelerator and delete projects "Library" folder2. Open "ARGBAsyncReadback.zip" project with this cmd a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved