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0
votes
Fixed

[IL2CPP][macOS] GameAssembly error is thrown when building the generated...

MacOS

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Aug 14, 2020

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Version/s: 2018.4, 2020.1.1f1, 2020.2

How to reproduce: 1. Open the attached project 2. Navigate to Build Settings (File->Build Settings) 3. Enable the "Create Xcode proj... Read more

0
votes
Won't Fix

[Play] Humanoid is tilted backward when AnimatorControllerPlayable and A...

Animation

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May 19, 2020

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Version/s: 2018.4, 2019.3.4f1, 2020.2

How to reproduce: 1. Open user's attached "AnimancerDev.zip" project 2. Open "Scene" Scene 3. Enter Play Mode 4. Observe the Game vi... Read more

1
votes
Fixed

Instanced Terrain shadows are flickering when no Shadow Cascades and Clo...

Terrain

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Jun 22, 2020

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Version/s: 2018.4, 2019.4.1f1, 2020.2

How to reproduce: 1. Open the attached project named "Case_1257896" 2. Open the SampleScene 3. Move the Camera around the Scene 4. O... Read more

0
votes
By Design

[Feature Request] ModelImporter SkeletonPath is not exposed and cannot b...

Asset - Importers

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May 12, 2020

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Version/s: 2018.4, 2018.4.14f1, 2020.2

Generating an Avatar Mask skeleton from the generated avatar is impossible due to a check inside "AvatarMaskInspector.cs: ImportAvat... Read more

0
votes
Fixed

[Particle System] Ribbon trails are connected in the wrong order when us...

Visual Effects - Legacy

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Jul 09, 2020

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Version/s: 2018.4, 2019.4.3f1, 2020.2

How to reproduce: 1. Open user's attached "RibbonTrailsBug.zip" project 2. Go to Edit -> Project Settings 3. Select the Time menu it... Read more

0
votes
By Design

[LLAPI] Sending messages via the fragmented channel is not working

Networking

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Jul 05, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open attached project "FragmentedMessages.zip" and scene "ClientSTARTScene" 2. Duplicate and open the project ... Read more

0
votes
Fixed

Hovering over the Sprite is offset when alphaHitTestMinimumThreshold is ...

UI Toolkit

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Jun 04, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a20

How to reproduce: 1. Open the attached project "FullTight.zip" 2. Open Assets/Scenes/FullRect.unity 3. Enter Play Mode 4. Hover the ... Read more

1
votes
Fixed

Vietnamese language character replaced with "?" in InputField

UI Toolkit

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Dec 17, 2020

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Version/s: 2018.4, 2018.4.28f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "InputVN.zip" and scene "SampleScene" 2. Install "UniKeyNT.exe" and switch to the Vietn... Read more

0
votes
Fixed

Crash on block_locate_free/tlsf_free/MemoryProfiler::GetAllocationRoot w...

AI Navigation

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Aug 29, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.0f1, 2020.2

Reproduction steps: 1. Open user's attached project 2. Open scene "Grounds" 3. Open the Navigation window and the Bake tab 4. Press ... Read more

1
votes
Fixed

ParticleSystem.MainModule.stopAction does not wait till particles of the...

Visual Effects - Legacy

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Jul 07, 2020

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Version/s: 2018.4, 2019.4, 2019.4.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached project "case_1261459-ParticleSystem" 2. Open the Scene "SampleScene" 3. Enter the Play Mode ... Read more

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