Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a20
Issue ID
1341107
Regression
No
Hovering over the Sprite is offset when alphaHitTestMinimumThreshold is higher than "0" and sprite MeshType is set to Tight
How to reproduce:
1. Open the attached project "FullTight.zip"
2. Open Assets/Scenes/FullRect.unity
3. Enter Play Mode
4. Hover the mouse cursor over the Sprites
Expected result: Hovering over the Sprites highlights the sprites
Actual result: Hovering is offset for the Sprite with the MeshType set to Tight
Reproducible with: 2018.4.35f1, 2019.4.28f1, 2020.3.12f1, 2021.1.12f1, 2021.2.0b1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Xcode] "InfoPlist (English)" is required when "InfoPlist (English (United States))" already exists
- [tvOS] Crash when closing the On Screen Keyboard with tvOS version <15.0
- Temporal Anti-aliasing (TAA) produces severe artifacting when quality set to Very High
- [iOS] Player crashes when using “WebCamTexture” on specific iOS devices
- [Linux][IL2CPP] Player crash call stack is not displayed when the build is run with "-batchmode -nographics" arguments
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0a4