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[Standalone][DualMonitor] Editor changes positions when changing build f...
Reproduction steps:1. Create a new Unity project.2. Go to File > Build Settings > Player Settings.3. Set D3D9 and D3D11 Fullsc... Read more
The depth prepass does not batch effectively
The depth only shader does not have any variants (I think) and should therefore be optimal for batching. The frame debugger indicate... Read more
Terrain creates a "Tree Imposter Texture" for a tree when the tree does ...
Reproduction steps:1. Open the “IN-14574_TreeImposterTexture“ project and open the “Main” scene2. In Memory Profiler capture a snaps... Read more
HDRP shader variant does not appear in Build when used by Addressables
Reproduction steps:1. Open the attached “TestHDRPBug.zip“ project2. Open “SampleScene” scene3. Build and Run the project4. Press the... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization- Open an existing Unity project- Go to File -> Create new project- On the New... Read more
SpeedTrees move around when in Play Mode and moving camera in the Scene ...
How to reproduce:1. Open the user's attached project "TreeTest.zip"2. Enter the Play Mode3. Make Scene view and Game view windows vi... Read more
[Error] ARC window is broken when deleting an ARC
If the user deletes an ARC while the ARC window is invisible, i.e. not the active tab in the docking area, the ARC window becomes in... Read more
Rendering artifacts with custom shader when using Vulkan for Android and...
Reproduction steps:1. Open the user’s attached project “reproproject”2. Open the /Assets/Crest/Crest-Examples/Main/Scenes/main.unity... Read more
Selecting game object throws two errors: ReflectionTypeLoadException and...
Steps to reproduce: 1. Open attached project2. Open scene "dassa"3. In hierarchy, select "GameObject"4. Notice errors in console:Ref... Read more
Crash on mdb_cursor_next when opening a project with a corrupted file
Reproduction steps:1. Open the attached “repro-project” Expected result: The project opens successfullyActual result: The Editor cra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default