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0
votes
Won't Fix

Animation property is not included when the Clip is split after the last...

Animation

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Mar 10, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2019.3.2f1, 2020.1, 2020.2

How to reproduce:1. Open the project in "SplitAnimationRepro.zip"2. Open Animation window3. In Project window expand "handModel.fbx"... Read more

0
votes
Duplicate

CustomPropertyDrawer of a ReorderableList with SerializeReference attrib...

Asset - Importers

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Dec 22, 2019

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open the attached project (case_1207230.zip)2. Select the "Zoo" Game Object in the Hierarchy3. Add "Dog" to th... Read more

0
votes
Fixed

[DX12] Ray Tracing Shaders crash the Editor when running in single threa...

DirectX12

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May 07, 2020

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Version/s: 2019.3.0f6

Unity editor crashes when running it in single threaded graphics mode (using -force-gfx-st argument) Read more

0
votes
By Design

[Terrain] Paint holes on Terrain is not mirrored when a new terrain is c...

Terrain

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Sep 23, 2019

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Version/s: 2019.3.0a2, 2020.1.0a1, 2020.1.0a5

Paint holes on Terrain is not mirrored when a new terrain is created. Refer the attached video Steps to reproduce:1) Create a new pr... Read more

0
votes
Fixed

[MacOS] Manual input requiring pop-up appears in batch mode if Unity did...

MacOS

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Sep 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Create a New project2. Exit and Re-Open Unity3. Force Quit Unity before it properly starts4. Run it in batch m... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

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Sep 24, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

1
votes
Fixed

Black textures are generated when creating a compressed texture asset wi...

Graphics - General

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Sep 13, 2019

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Version/s: 2019.2.0a6, 2019.3.0a1, 2019.3.0b3, 2020.1.0a1

How to reproduce:1. Open the SampleScene in the attached "case_1183953_repro" project2. In the top menu bar click in TextureTest -&g... Read more

0
votes
By Design

"MonoBehaviour" children count increases with each import of a script in...

Profiling

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Jan 19, 2021

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Version/s: 2019.3.0b10, 2019.4, 2020.2, 2021.1, 2021.2, 2021.2.0a2

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more

0
votes
Fixed

[IL2CPP] PreserveSig attribute is ignored when building with IL2CPP

IL2CPP

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Dec 03, 2019

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Version/s: 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1202914-IL2CPP PreserveSig.zip")2. Make a Standalone build with IL2CPP scriptin... Read more

1
votes
Fixed

Crash on ActiveEditorTracker::ForceReloadInspector when AssetDatabase.Sa...

Asset - Database

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Nov 15, 2019

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Version/s: 2019.3.0a3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open the project attached by the user ("saveassets-crash.zip")2. Select "Something.asset" in the Project View3... Read more

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