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By Design

Votes

0

Found in

2019.3.0a2

2020.1.0a1

2020.1.0a5

Issue ID

1186297

Regression

No

[Terrain] Paint holes on Terrain is not mirrored when a new terrain is created

Terrain

-

Paint holes on Terrain is not mirrored when a new terrain is created. Refer the attached video

Steps to reproduce:
1) Create a new project
2) In Hierarchy, Create 3d Object > Terrain
3) Select Paint Terrain > In dropdown, select Paint Holes
4) Paint some holes on the terrain by left-clicking and dragging on it
5) Select create neighbor terrains > In fill heightmap address mode dropdown, select Mirror
6) Mirror a terrain in scene view

Actual result: Painted holes on the terrain are not mirrored
Expected result: Painted holes on the terrain should be mirrored

Occurring on: 2020.1.0a5, 2019.3.0b4, 2019.3.0a2
Working fine on: 2019.3.0a1

Environment: Windows, Mac

  1. Resolution Note (2020.1.X):

    Difficult to guess users intention with holes here. By design to do nothing here.

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