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1
votes
Fixed

[XR][OpenVR][WMR] HMD's trackingState does not change when the device lo...

XR SDK

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Oct 08, 2019

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Version/s: 2019.2, 2019.2.8f1, 2020.1

How to reproduce: 1. Open the attached "TrackingStateBug.zip" project 2. Enter Play mode 3. Inspect the Console and notice the devic... Read more

5
votes
By Design

SpriteAtlas doesn't load from Asset Bundle when reloading the scene

2D

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Sep 05, 2019

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Version/s: 2019.2.0b10, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project (case_1182179-Project.zip) 2. Open the scene labeled "AssetBundleLoadingTest" 3. Ente... Read more

0
votes
Duplicate

[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...

IL2CPP

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Aug 08, 2019

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Version/s: 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device with Xcode allocations profiler (CMD + I > Allo... Read more

5
votes
Fixed

The unused shaders are still being tracked when Asynchronous Shader comp...

Shaders

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Jul 15, 2019

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Version/s: 2019.1.0b6, 2019.1.7f1, 2019.2.0a7, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" in the attached project "case_1169786" 2. Go to Edit -> Project Settings -> Graphics 3. ... Read more

1
votes
Won't Fix

Window stays outside the display when switching from multiple monitors t...

Window management

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Jul 16, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Detach Game window and drag it out to a second display 3. Disconnect the monitor that ... Read more

0
votes
Fixed

Asset rename state does not end when switching to Assets directory in Tw...

Project Browser

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Jul 16, 2019

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Version/s: 2019.1.0a13, 2019.2.0a1, 2019.3.0a1, 2019.3.0a8

How to reproduce: 1. Create a new project or open an existing one 2. Change to Two Column Layout in Project window 3. Open any direc... Read more

2
votes
Fixed

[LWRP] Mesh positions are set incorrectly when using SRP Batching

LW RP

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Jun 29, 2019

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Version/s: 2019.1.0a1, 2019.1.8f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project "SRPBatchingTest.zip" 2. Build and run 3. In the build, switch off and on the SRP ... Read more

0
votes
Won't Fix

Scene View - Camera type label doesn't update when creating a new project

Scene/Game View

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Jul 16, 2019

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Version/s: 2017.4.30f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0a10

If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more

0
votes
Fixed

[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...

MacOS

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Oct 20, 2019

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Version/s: 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open user attached project "Case_1192730_repro.zip" 2. Enter Play mode Expected result: Editor does not crash ... Read more

0
votes
Fixed

[IL2CPP] Build development player fails when processing unsafe script

IL2CPP

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Oct 01, 2019

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Version/s: 2018.4.0f1, 2018.4.8f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Download attached project 2. Make sure that Allow unsafe code option is enabled 3. Build a development build ... Read more

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