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[XR][OpenVR][WMR] HMD's trackingState does not change when the device lo...
How to reproduce:1. Open the attached "TrackingStateBug.zip" project2. Enter Play mode3. Inspect the Console and notice the device's... Read more
SpriteAtlas doesn't load from Asset Bundle when reloading the scene
How to reproduce:1. Open the attached project (case_1182179-Project.zip)2. Open the scene labeled "AssetBundleLoadingTest"3. Enter t... Read more
[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce:1. Build the attached project for iOS2. Run the app on the device with Xcode allocations profiler (CMD + I > All... Read more
The unused shaders are still being tracked when Asynchronous Shader comp...
How to reproduce:1. Open the "SampleScene" in the attached project "case_1169786"2. Go to Edit -> Project Settings -> Graphics... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce:1. Create a new project2. Detach Game window and drag it out to a second display3. Disconnect the monitor that has ... Read more
Asset rename state does not end when switching to Assets directory in Tw...
How to reproduce:1. Create a new project or open an existing one2. Change to Two Column Layout in Project window3. Open any director... Read more
[LWRP] Mesh positions are set incorrectly when using SRP Batching
Steps to reproduce:1. Open User-supplied project "SRPBatchingTest.zip"2. Build and run3. In the build, switch off and on the SRP bat... Read more
Scene View - Camera type label doesn't update when creating a new project
If you are editing a project that uses an orthographic (iso) camera in the scene view, close it then and create a new 3D project, th... Read more
[Mac] Crash when intializing Texture3D with width = 0 and height = 0 for...
How to reproduce:1. Open user attached project "Case_1192730_repro.zip"2. Enter Play mode Expected result: Editor does not crashActu... Read more
[IL2CPP] Build development player fails when processing unsafe script
Steps to reproduce:1. Download attached project2. Make sure that Allow unsafe code option is enabled3. Build a development build Act... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved