Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.1.0a13
2019.2.0a1
2019.3.0a1
2019.3.0a8
Issue ID
1169986
Regression
Yes
Asset rename state does not end when switching to Assets directory in Two Column Layout
How to reproduce:
1. Create a new project or open an existing one
2. Change to Two Column Layout in Project window
3. Open any directory in the Assets directory
4. Right-click on any file in that directory and press Rename
5. Open the Assets directory
6. Right-click on any file in Assets directory and press Rename
Expected result: File enters rename state
Actual result: File does not enter rename state
Reproduced with: 2019.1.11f1, 2019.2.0b10, 2019.3.0a10
Notes:
On Unity streams 2017.4 and 2018.4 this issue does not reproduce.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment