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[Frame Debugger] Enabling Frame Debugger interrupts Profiler recording w...
Steps to Reproduce:1. Create a New Project2. Edit > Build Settings > Dev Build+AutoConnect Profiler > Enable3. Build and Ru... Read more
EditorGUILayout.ObjectField selection pop-up for some Components prevent...
How to reproduce:1. Open tester-attached project (EditorGUILayoutBug.zip)2. Open the SampleScene3. Open the custom Editor window Bug... Read more
Custom model has incorrect naming scheme when imported into Unity
How to reproduce:1. Create and open a new project2. Import the attached 'TestModel.FBX' model into the project Expected result: mode... Read more
Non-child Sub Emitter particles move / shift / teleport when modifying t...
How to reproduce:1. Open attached project "SubEmittersAndPlayOnAwake.zip" and scene "SampleScene"2. In Hierarchy, select "Particle S... Read more
Inspector window stays below the limit when Custom window width is decre...
How to reproduce:1. Open "1235537" project2. Expand the Canvas GameObject3. Select the Image GameObject4. Open the Github window (Ma... Read more
Object is rendered behind a background camera when primary Camera.target...
How to reproduce:1. Open user's attached "CameraRenderProblem" project2. Open "SampleScene" Scene3. Enter Play Mode Expected result:... Read more
[Profiler] GPU module hides Call names and "Total time" when the Call na...
How to reproduce:1. Create and open a new project2. Add a Reflection Probe to the current Scene from GameObject > Light > Refl... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce:1. Open any Unity project2. Switch platform to iOS in Build Settings3. Observe the Game view Control bar Expected r... Read more
Vector3Field gets obstructed when it is used to represent a Quaternion a...
How to reproduce:1. Open the attached "1237385 repro" project2. Open the "SampleScene" from the Assets folder3. Select the "GameObje... Read more
Using a Grabpass with Vulkan API and Graphics Jobs enabled causes black ...
How to reproduce:1. Open the attached project "1234952.zip"2. Open the "test" Scene3. Build and Run Expected result: player window w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size
- "Visual Effect Event Tester" Overlay is cut off when using the Scene View not in standard dimensions