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[HDRP] GPU Performance decreases when shadow map is enabled
How to reproduce: 1. Open the attached "1323811_Repro" project 2. Open the Scene "SampleScene" 3. Open the Profiler (Window->Analysi... Read more
[IL2CPP] Build does not load embedded resource when merged using ILRepack
Reproduction steps: 1. Open the attached project ("1323772R.zip") 2. Open the "SampleScene" scene 3. Make sure Scripting Backend is ... Read more
[HDRP] Glitches appear on GameObject when another GameObject with Opaque...
How to reproduce it: 1. Open the attached project "1323760.zip" 2. Load the "SampleScene" Scene 3. Move the camera around and observ... Read more
Missing Microphone and Camera UI fields in player settings when opening ...
Reproduction steps: 1. Open the user's attached project "Hierarchy.zip" using macOS target platform 2. Go to Edit > Project Settings... Read more
[URP] Terrain details materials do not get automatically upgraded
Steps to reproduce: 1. Open an existing BiRP project containing terrain details (grass). Alternatively, download the repro project ... Read more
AssetPreview.IsLoadingAssetPreview returns false when a preview is reque...
Reproduction steps: 1. Open the attached project "AssetPreview_IsLoadingAssetPreview.zip" 2. Open the Test Window (Test > Open Test ... Read more
[Shadergraph] Transform algorithm from Absolute World to Object Mode in ...
Repro steps: 1. use a project with both HDRP and URP (create from 3D template and add URP and HDRP via package manager) 2. create a ... Read more
[URP] Detail map tiling is tied to base texture tiling
Steps to reproduce: 1. Download and open ArchVizPRO Vol.2 project (pull changeset bd2356233183) 2. Open AVP_Interior_Vol.2 scene 3.... Read more
SRP Batcher is not compatible due to property being declared outside of ...
How to reproduce: 1. Create a new project using the Universal RP template 2. Import the provided Shader 3. In the Project Window, se... Read more
[iOS] Crash on ScriptingGCHandle::Acquire when calling RequestUserAuthor...
Steps to reproduce: 1. Open the project attached by the user 2. Build for iOS 3. Run the Xcode project on a device 4. Don't allow ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects