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2
votes
Fixed

[MacOS][Silicon] AOT.MonoPInvokeCallback native-to-managed callback fail...

Mono

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Jan 11, 2021

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Make sure that Scripting Backend is set to Mono3. Build the project4. Launc... Read more

0
votes
Fixed

[SerializeReference] Editor crashes when creating a GraphView Node after...

UI Toolkit

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Jan 11, 2021

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Version/s: 2021.1.0a5, 2021.1.0b1, 2021.2

How to reproduce:1. Open the user's attached "SerializedReferenceCrash.zip" project2. Double-click the "State Graph" GameObject in t... Read more

0
votes
By Design

[Android][GI] Blocky artifacts in lightmap

Mobile Graphics

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Jan 11, 2021

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Version/s: 2020.2.1f1

In a very simple scene the baked lighting on a static cube is rendered smoothly on Desktop but has green splotches on Android. My be... Read more

0
votes
Fixed

Script file that references package script is opened when double-clickin...

Scripting

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Jan 09, 2021

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Version/s: 2019.4, 2019.4.17f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Setup folder with user's "MyCode.zip" folder and user's "DebugLogDoubleClickOpensFileAtWrongLine.zip" folder i... Read more

0
votes
Fixed

Tilemap does not invoke Tilemap.tilemapTileChanged event when Tilemap co...

2D

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Jan 09, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "1304936.zip"2. Open "SampleScene"3. In Tile Palette use the paint/move or delete tool t... Read more

0
votes
Fixed

Crash on Shader::FindPropertyIndex when changing Material's Shader to St...

Shader System

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Jan 09, 2021

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Version/s: 2019.3.0b5, 2019.4.12f1, 2020.1.0a6, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "1304931"2. Open scene "SampleScene"3. In the Hierarchy, select "Cube"4. In the Inspecto... Read more

2
votes
Fixed

[Particle System][Vulkan][URP] Particles start freezing when Graphics Jo...

Visual Effects - Legacy

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Jan 09, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b1, 2021.2

Reproduction steps:1.Open the attached user's project "Particle System Graphics Jobs Bug.zip"2.In the Project window under the "Asse... Read more

0
votes
Fixed

[MacOS] Crash on NSCoreDragTrackingProc when dragging a Prefab while max...

Scene/Game View

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Jan 09, 2021

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Version/s: 2018.4, 2019.3.7f1, 2019.4, 2020.1

Reproduction steps:1. Open the attached project "1304887"2. From the Project window, select the "Cube" Prefab3. Drag and hold the Pr... Read more

0
votes
Fixed

Player Window can not be maximised after being taken out of fullscreen w...

Universal Windows Platform

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Jan 09, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Build and run on UWP3. Minimize the Window4. Press Alt+Enter to toggle fullscreen Expecte... Read more

0
votes
By Design

[WebGL] Sounds in the Build are distorted when the Audio Clip is below 0...

WebGL

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Jan 08, 2021

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Version/s: 2018.4, 2019.4, 2019.4.16f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "ShortSoundsWebGL_2019.4.16f1" project2. Open the Scene "SampleScene"3. Enter the Play ... Read more

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