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1
votes
Fixed

Original window doesnt enter fullscreen mode when launching with second ...

Windows

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Dec 27, 2019

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Version/s: 2017.4.36f1, 2018.4, 2019.2.0a5, 2019.3, 2020.1

Reproduction steps:1. Open attached project2. Build and run the project3. Make sure "windowed" is unticked4. Select lower resolution... Read more

2
votes
Fixed

[TMP] Dropdown UI element throws an exception and doesn't work when 'Rel...

Package: TextMeshPro

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Dec 27, 2019

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Version/s: 1.0.21, 3.0.0-preview.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Click on the drop-down menu4. Ob... Read more

0
votes
Fixed

[TMP] "Global Offsets & Scale" input field is overlap with its title und...

Package: TextMeshPro

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Dec 27, 2019

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Version/s: 1.4.1, 2.0.1, preview.3 - 3.0.0

"Global Offsets & Scale" input field is overlap with its title under the "Sprite Glyph Table" when TextMeshPro Sprite Asset is c... Read more

3
votes
Fixed

[ECS] Internal native array is deallocated when ComponentDataFromEntity ...

Package: Entity Component System (ECS)

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Dec 27, 2019

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Version/s: 0.4.0-preview.10, 0.6.0-preview.24

How to reproduce:1. Open the attached project ("case_1207875-NativeArray.zip")2. Open Test Runner3. Run the 'CdfeCaptureSharing' tes... Read more

0
votes
Fixed

Crash in Mesh::CalculateBoneBindPoseBounds when attempting to use a Skin...

Graphics - General

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Dec 26, 2019

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Version/s: 2019.3.0a11, 2020.1, 2020.1.0a17

How to reproduce:1. Open user-submitted project (custom vertex format-757826)2. Open the SampleScene3. Enter Play Mode Expected resu... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

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Dec 26, 2019

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Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

0
votes
Fixed

ParticleSystem.LimitVelocityOverLifetimeModule.limit value is not the sa...

Visual Effects - Legacy

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Dec 26, 2019

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Version/s: 2019.1.0a8, 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the project "case_1207764-particleSystem"2. Open the scene "SampleScene"3. Select the GameObject "Particle ... Read more

0
votes
Fixed

[Android] 'Platform does not support compute shaders' errors thrown in P...

Mobile

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Dec 26, 2019

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Version/s: 2018.4.12f1, 2019.1.0a1, 2019.2, 2019.3, 2020.1

Repro steps:1. Open attached project2. Switch platform to Android3. Enter Play Mode and observe the Play Mode and the Console Actual... Read more

0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

0
votes
Fixed

[Linux] libaudiopluginresonanceaudio.so has code which uses SSE 4.1 inst...

Linux

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Dec 25, 2019

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Version/s: 2018.4, 2018.4.14f1, 2020.1

How to reproduce:1. Create a new project on a machine with a CPU that doesn't support SSE 4.1 instructions-- observe the crash Repro... Read more

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