Search Issue Tracker
Crash in ParticleSystemParticles::CopyToArrayAOS() when calling Particle...
How to reproduce:1. Open tester-attached project (ParticleCrash)2. In SampleScene enter Play Mode3. Press 'Space' to call ParticleSy... Read more
[XR][URP][Oculus Quest][Oculus Go] Colours look bleached on a built play...
Repro steps:1. Open attached project2. Build and Run on Quest/Go3. Observe the colors of the cubes4. Enable Post Processing on the M... Read more
Unrealistic reflections are rendered when using an orthographic camera
Steps to reproduce:1. Download and open attached "PBRShadingCameraOrtho" project2. Press "Play"3. Observe the left capsule in the Ga... Read more
Crash when importing Elongata package from the Asset Store
Steps to reproduce:1. Create a new project2. Assets -> Import Package -> Custom Package3. Import the .unitypackage attached by... Read more
[D3D11] Game view Statistics tab reports false values when using SRP
How to reproduce:1. Create a new URP Template project2. Open the Statistics tab in the Game window3. Observe the number of triangles... Read more
Local Shader Keywords are not used in Editor when loaded from AssetBundles
How to reproduce:1. Open "SampleScene" from "LocalKeyword_1_6.zip"2. Set "Play Mode Script" to "Use Existing Build" in Window>Ass... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps:1. Create a subgraph2. Create a "position" node3. Create a "ddx" node4. Plug the position node into the input of the ddx... Read more
[OSX] Build Settings Asset is not saving the changes when focusing anoth...
How to reproduce:1. Open the attached project2. Select the "ClassicBuildSettings" in the Project View3. Change any values in the Ins... Read more
[Shader Graph] Unresponsive editor when using large (40+ nodes) graphs
Steps to reproduce:1. Download and open "Bug" project2. Select "EXAMPLESHADER" in the Project window3. Press "Open Shader Editor" in... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce:1. Open the attached project named "Case_1209026"2. Open the Sample Scene3. Select the Terrain in the Scene and ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation