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Trail Renderer visual doesn't match the positions of vertices when they ...
Reproduction steps: 1. Open the attached “TrailOffsetTest.zip” project 2. Open the “SampleScene” scene 3. Enter the Play mode 4.... Read more
[Mobile] The Material is not visible when using the Decal Renderer Feature
Steps to reproduce: 1. Open the “reproproj” project 2. Build And Run the project on the device 3. Observe the device’s screen ... Read more
Uncaught TypeError: Cannot read properties of undefined is thrown when t...
How to reproduce: 1. Open the “authorization“ project 2. On the Menu, select File → Build and Run 4. After the project builds, ch... Read more
Crash on mono_array_length when building a project
Steps to Reproduce: 1. Open the attached “repro-project” 2. Build and Run the project 3. Observe the crash Reproducible with v... Read more
"StackOverflowException" error when changing spline curve type from "Bez...
Reproduction steps: 1. Open the attached “repro_IN-75465“ project 2. Open the “Assets/Scenes/SampleScene.unity“ 3. In the Hierarchy,... Read more
[URP][RG] Different Render Pass order when Render Graph is enabled or di...
How to reproduce: 1. Open the attached project "CopyColorPassOrderIssue-6000.0.zip" 2. Open Edit>Project Settings...>Graphics 3. ... Read more
Physical properties of the GameObject are not changing when Layers are s...
How to reproduce: 1. Open the “switchlayersbug“ project 2. Open the “OutdoorsScene“ 3. Enter the Play Mode 4. Press the Space ke... Read more
Hinge Joint breaks rotation limits and starts looping in spinning motion...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Ruthvik Room.unity” Scene 3. Enter the P... Read more
GizmoType.InSelectionHierarchy not detected correctly when NotInSelectio...
UPDATED: How to reproduce: 1. Open the attached project "GizmosSelectedInHeirachyTests.zip" 2. Open "TestGizmoBehaviourDrawer.cs" ... Read more
Crash on "block_merge_next" when entering PlayMode in a scene from the "...
Steps to reproduce: 1. Open the attached “Polygon-PerfTest” project 2. Open the “Demo” scene 3. Observe the crash Reproducible... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1