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GenericMenu shows as disabled on macOS ModalUtility window
Steps to reproduce: 1. Download and open the project "MenuTest.zip" 2. Right-click inside the Assets folder in the Project window 3.... Read more
[macOS] Built game crashes when Player is loaded with specific project
How to reproduce: 1. Open the provided project 2. Make a build 3. Open the built Player Expected result: Player is loaded successfu... Read more
[IL2CPP][Xcode] Undefined symbol errors produced when compiling GameAsse...
Steps to reproduce: 1. Open the attached project ("1325183.zip") 2. Check "Create Xcode Project" option in Build Settings 3. Build a... Read more
[XR][Quest] MRTK Oculus Quest Hand Tracking Integration does not work wh...
How to reproduce: 1. Open the user's attached project 2. In the Edit > Project Settings > Player make sure the Show Splash Screen is... Read more
The currentSelectionState is set to Highlighted when hovering over the s...
How to reproduce: 1. Open the user's attached project 2. Open the 'SelectableStateTest' Scene 3. Enter the Play mode 4. Click on the... Read more
A false pop-up appears when modifying a script and having Recompile Afte...
How to reproduce: 1. Open the attached "1325047.zip" project 2. Open the Sample Scene 3. Go File -> Preferences -> General -> Script... Read more
[WebGL] Lego Microgame build fails when project is inside folder named ה...
Reproduction steps: 1. Create a new project using Lego Microgame inside the folder named "המחשב שלי" -- OR 1. Open the attached proj... Read more
Physics2D Matrix does not collide as it is set to
How to reproduce: 1 Open the attached "Repro.zip" project 2. Select the "game-control-square (1)" GameObject 3. In Inspector Window ... Read more
Scene View Selection Outline does not Render on top anymore when Object ...
Reproduction steps: 1. Open attached Project 2. Open Assets\SampleScene Scene 3. Select Cube in the Hierarchy Expected result: The ... Read more
[General] OnTriggerEnter gets called a second time when colliding GameOb...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console, inspect the l... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects