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[2D] ArgumentException thrown continuously when GameObject assigned to "...
On assigning GameObject to "Connected Rigid Body" under preset of the any "2D Joint" component throws ArgumentException continuously... Read more
[Shader Graph] Texture properties text and Scroll bar doesn't hide on di...
When Blackboard is toggled off from the New Shader Graph window, Texture properties and Scroll bar don't disappear with the Blackboa... Read more
[2D][Skinning Editor] Debug Text displays in the skinning editor window ...
In the Skinning Editor window, Debug Text displays above the sprite and overwritten with some text. Another Debug Text as "Sprite" a... Read more
Device Simulator Adaptive Performance Auto Control Mode checkbox does no...
Steps to reproduce:1. Open new project2. Download 2 packages- Adaptive Performance (Version 2.0.0 preview.1)- Device Simulator (Vers... Read more
2D Animation stops animating after unloading a scene with a 2D rigged ch...
1. Build any player with the project provided2. Press either 'Load Async' or 'Load' button3. On first load the character will animat... Read more
[ProBuilder] Tooltip appears clipped while hovering mouse cursor over to...
When probuilder window is placed near the corner of the screen, and the mouse cursor is hovered over tools, Tooltip appears clipped ... Read more
[iOS] Wireless MFI controller input is not detected until the Applicatio...
Steps to reproduce:1. Open project in "project.zip"2. Build for iOS3. Connect a supported MFI controller to an iOS device (tested wi... Read more
[HDRP] [XR] Single-pass does not work with XR Management Package when XR...
How to reproduce:1. Open the attached (stereo-singlepass-test.zip) project2. Enter the PlayMode Expected result: Single Pass works w... Read more
Crash on GUIEventManager::PopEvent when event triggers and Event.PopEven...
How to reproduce:1. Open attached project "Case_1211027" and load "SampleScene"2. Press Play3. Click on the Game screen Reproducible... Read more
[Addressables] Local static group bundle name in catalog is changed when...
How to reproduce:1. Open the attached project ("case_1211014-ContentUpdateTests.zip")2. Open the repro scene ("SampleScene")3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open