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1
votes
Won't Fix

SettingsProvider.OnGUI API is called after OnDeactivate when exiting the...

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Jun 03, 2022

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Version/s: 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7, 2023.1.0a1, 2023.2.0a1

How to reproduce:1. Open the user's attached "SettingsProviderBug" project2. Open the "Edit -> Project Settings-> Test" window... Read more

2
votes
Active

[M1] Memory leak and crash when using VertexID in Shader Graph

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May 16, 2022

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Version/s: 2020.3.25f1, 2021.2.7f1, 2022.1.0b2, 2022.2.0a1

Reproduction steps:1. Open the attached 'My project'2. Open the 'New Shader Graph' in Shader Graph Editor3. Monitor the memory usage... Read more

0
votes
Fixed

Terrain shadows are not rendered when zooming out in Scene/Game View wit...

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May 27, 2022

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Version/s: 2021.2.0b7, 2022.1.0a5

Steps to reproduce:1. Open the attached project "Project.zip"2. Open Scenes/Test3. Zoom out in the Scene View4. Observe the Terrain ... Read more

0
votes
Won't Fix

[URP] CullingResults contain duplicated Terrain as many as ScriptableRen...

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May 27, 2022

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Version/s: 2019.4.26f1, 2020.3.9f1, 2021.2.0a17, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the user's attached "TerrainBug.zip" project2. Open the "SampleScene" Scene3. Select the "JustCallCull" Gam... Read more

1
votes
Won't Fix

Garbage is generated by the AutoConnect method when deleting a Terrain w...

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May 27, 2022

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Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b10, 2022.2.0a7

Reproduction steps:1. Open the user's attached "AutoConnectBug.zip" project2. Open the "AutoConnect_Unecessary_Garbage_Generation" S... Read more

0
votes
Won't Fix

Environment reflections are temporarily disabled when entering Prefab Mo...

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Jun 01, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

Reproduction steps (1st method):1. Open the project "1376649.zip"2. Find "PREFAB" in the Hierarchy view and enter Prefab Mode3. Exit... Read more

0
votes
Fixed

Light-related editor-only APIs are not clearly marked as such, confusing...

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Jun 01, 2022

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Version/s: 2021.2.19f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project "ZSerializer.zip"2. In File > Build Settings make sure that "ZSerializer/Samples/... Read more

0
votes
Won't Fix

Editor throws RenderingCommandBuffer errors changing Camera Anti-aliasin...

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Jun 01, 2022

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Version/s: 2021.2.4f1, 2022.1.0a16

How to reproduce:1. Create new URP or HDRP project2. Find Main Camera in Hierarchy and select it3. Under Rendering change Anti-alias... Read more

3
votes
Fixed

Editor crashes when building if calling "ShaderKeyword" methods in "IPre...

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Jun 01, 2022

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Version/s: 2021.2.0a16, 2021.3.3f1, 2022.1.2f1, 2022.2.0a15

How to reproduce:1. Open project "ShaderKeywordCrash.zip"2. Build the project Expected result: No crashActual result: Crash Reproduc... Read more

0
votes
Fixed

Assertion failed on expression: 'IsNormalized' on GUIUtility:ProcessEven...

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Jun 01, 2022

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Version/s: 2020.3.35f1, 2021.1.9f1, 2021.2.19f1, 2022.1.5f1, 2022.2.0b1, 2022.2.0b2

Reproduction steps:1. Open the attached 'IsNormalized' project2. Open the 'IsNormalizedBug' Scene3. Select any GameObject in the Hie... Read more

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