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[HDRP] DRS settings: max screen % not clamped by min screen % value
Version tested: SRP master Steps to reproduce: 1) Create or open any HDRP project 2) Go to HDRP asset, Dynamic Resolution section ... Read more
[Win7] Built HD-RP player leaks memory
How to reproduce: 1. Create and open a new project using HD-RP template 2. Build and run the game 3. Observe memory used by the buil... Read more
[HDRP] Swithcing to quality preset without Metal and AO Properties enabl...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Create a new quality ... Read more
[HDRP] Fetch Color Buffer warning text clipped in FullScreenCustomPass
Fetch Color Buffer warning text clipped in FullScreenCustomPass. Steps to repro: 1. Create a new HDRP template project. 2. Hierarch... Read more
[HDRP] Upscale functionality doesn't work as intended when Dynamic Resol...
How to repro: 1. Open the attached "case_1370549" project 2. Open the "OutdoorsScene" Scene 3. Enter the Play Mode 4. Click "Ctrl" /... Read more
[HDRP] HDRP LOD input fields invert and overlap text when making the win...
1. Create a new project. 2. Install HDRP through the Package Manager. (Window -> Package Manager) 3. Create a new HDRP Asset. (Asset... Read more
[HDRP][Cross-Pipeline] HDRP Wizard does not show up when completely empt...
Steps to reproduce: 1. Create new project 2. Add HDRP package from package manager 3. Notice that HDRP Wizard does not pop up when p... Read more
[HDRP APV] The APV volume placement resets when using multi selection
Repro: 1) Open Spotlight project (APV branch) https://github.com/iM0ve/Spotlight-HDRP/tree/APV 2) Multi select APV volumes in the s... Read more
[Shuriken] Tessellation materials cause trails to disappear
Repro steps: 1. Import the attached package in an HDRP-enabled project. 2. Open the ShurikenTessellation scene 3. Observe no trails ... Read more
[HDRP] Setting Maximum Shadows on Screen to less than the current amount...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce: 1) Open attached project, "SSR" scene 2) Select HDRP asset "3"... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Average FPS in Play Mode degradation on a newly created BiRP project when it's upgraded from 2020.3.48f1 to a newer Editor version
- DecoratorDrawer indentation is incorrect when it is called with EditorGUI
- Error "InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings." is present when using UI Toolkit and New Input System
- "Unable to get the list of approved APIs." is thrown when testing the App Packages with Windows App Certification Kit
- [Linux] The mouse wheel input is inverted when scrolling in the Build