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[Linux] [Input System] Editor does not return correct mouse position val...
Reproduction steps:1. Download the attached project: "InputSystemMousePositionBug.zip"2. Open the SampleScene3. Enter the Play Mode4... Read more
Events are not called in the order they were added when they are modifie...
How to reproduce:1. Open attached project "InputSystemBug.zip"2. Open "SampleScene" scene3. Enter Play Mode4. Press Spacebar5. Obser... Read more
Numerous errors and exceptions get thrown after entering Play Mode when ...
How to reproduce:1. Open tester-attached project (InputActionsErrors)2. Create a new GameObject3. Attach NewBehaviourScript.cs to th... Read more
[Mac] Player crashes on mono_jit_runtime_invoke when calling IDualShockH...
How to reproduce:1. Open the attached "case_1193017.zip" Unity project2. Connect a DualShock controller via USB3. Build and run the ... Read more
[Android] Objects aren’t scaled or rotated when they’re positioned on a ...
Reproduction steps:1. Open the attached “Bug report.zip” project2. Build And Run3. Put two fingers on the GameObject and move them a... Read more
Impossibility to set InputSystemUIInputModule.localMultiPlayerRoot to null
Steps to reproduce: assign a MultiplayerEventSystem.playerRoot to a value try assigning null observe the hierarchy restriction value... Read more
[Input System] PerformInteractiveRebinding method doesn't detect button ...
How to reproduce:1. Open the attached "1272563 repro" project2. Open the "SampleScene" Scene from Assets > Scenes folder3. Enter ... Read more
ArgumentOutOfRangeException error when adding a new Control Scheme while...
Reproduction steps:1. Open the attached “inputcontrolscheme.zip” project2. Open the “InputSystem.inputactions“ from the Project Wind... Read more
"NotImplementedException" and "Cannot find binding" errors are thrown wh...
Reproduction steps: Open the attached (UnityInputSystemSamples.zip) project Open the “Assets/Samples/Input System/1.4.4/Rebinding UI... Read more
InputActions asset gets cleared when the Input System package is updated
How to reproduce:1. Open the project attached by the user("TEST_XboxOneBuild")2. Update "Input System" package to any newer version ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS