Search Issue Tracker
Fixed in 1.0.0-preview.3
Votes
0
Found in [Package]
1.0.0-preview.2
Issue ID
1198275
Regression
No
InputActions asset gets cleared when the Input System package is updated
How to reproduce:
1. Open the project attached by the user("TEST_XboxOneBuild")
2. Update "Input System" package to any newer version than the current one
3. Open the "InputActions" asset located in Assets > Input
Expected result: bindings can be seen in the InputActions asset
Actual result: bindings in the InputActions asset are cleared
Reproducible with: 2019.2.13f1(0.9.5 updated to 0.9.6), 2019.3.0b11(0.9.5 updated to 1.0.0-preview.2), 2020.1.0a12(0.9.5 upated to 1.0.0-preview.2)
Notes:
- For the issue to reproduce when updating to 1.0.0-preview.2 GetActionMap() and GetAction() should be changed to FindActionMap() and FindAction() respectively.
- Input System was introduced in 2019.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Thresholds are no longer automatically calculated after deleting Motion fields in Blendtrees
- Avatar Mask dropdowns in the Inspector reset and collapse whenever the Asset Type is deselected
- Category filter overlaps with the search bar icon in the Test Runner window when the window is minimized
- Deletion prompt is opened when trying to delete a Parent Blendtree State via delete shortcut
- “Assertion Failed”, “Invalid AABB a” and Mesh errors are thrown when editing Group Seed or Frequency settings for Tree Object
Add comment