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TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...
How to reproduce: 1. Create a new project 2. Create a new empty object in the Hierarchy 3. Add 'TextMesh Pro - text' object to it 4.... Read more
Timeline horizontal scrolling not working as expected
How to reproduce: 1. Open the attached TimelineBug.zip project 2. Select Cube in the Hierarchy window 3. Go to the Timeline window ... Read more
Prefab Mode doesn't display a blue strip indicator of change when editin...
How to reproduce: 1. Create a new project 2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text 3. Convert the object... Read more
Malformed .fbx mesh causing extremely large UV Metrics
How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more
When an Asset Bundle is directly referencing a sprite, auto packed into ...
Reproduction steps: 1. Open "1127021" project 2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD" 3. Go to Project folder -> "Build" -... Read more
Thread-Deadlock during prepare method by JIT
Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more
Unity crashes if Destroy is called on the default UI material
Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1,... Read more
Memory leaks are introduced when calling Texture2D.GenerateAtlas
How to reproduce: 1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project 2. Enter Play Mode 3. If the Editor does n... Read more
Frame Debugger is flickering when changing Game View Scale or moving Gam...
How to reproduce: 1. Open attached project "case_1126668-LSRD2" 2. Open Frame Debugger and place it near Game View 3. Change Game Vi... Read more
Memory is leaking when using SetFloat() to update Shader properties with...
To reproduce: 1. Open attached project "Youzu_memoryLeaks.zip" 2. Enter Play mode 3. Observe memory leaking via Task Manager or othe... Read more
All about bugs
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