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[MacOS] Mesh flickers when playing animation on Skinned Mesh

Animation

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Feb 14, 2020

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Version/s: 2019.3.0b6

On MacOS using Metal, the Skinned Mesh flickers when previewing animation. See attached flicker.gif This is only repro using Metal. ... Read more

0
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Editor and crash reporter both hang upon stack overflow in recursive com...

Scripting

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Feb 14, 2020

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Version/s: 2017.4.0a1, 2020.1.0a23

Editor and crash reporter both hang upon stack overflow in recursive component script When adding a recursive function which may re... Read more

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The value of the property AbstractEventData.used does not reset after th...

uGUI

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Feb 14, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.1

How to reproduce: 1. Open the project "case_1219722-EventData" 2. Open the Scene "test" 3. Enter the Play mode 4. Right-click the Bu... Read more

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Missing refernces when reimporting many ScriptedImporter Assets

Asset Importers

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Feb 14, 2020

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Version/s: 2019.2, 2019.3.0f6, 2020.1

Steps to reproduce: 1. Open user-supplied project 2. Inspect the Data folder Expected: Scriptable object references match with what... Read more

0
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[Shader Graph] MissingReferenceException thrown on clicking on "Save Ass...

ShaderGraph

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Feb 14, 2020

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Version/s: 2019.3.0a7, 2019.3.2f1, 2020.1

MissingReferenceException thrown on clicking on "Save Asset" after creating SubGraph and saving it without having any changes Steps... Read more

0
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[UIElements Runtime] Newline symbols are not supported/recognized when u...

UI Elements

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Feb 14, 2020

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Version/s: 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's "case_1219658-Project.zip" Scene labeled "Test" 2. Enter the Play Mode 3. In Game V... Read more

0
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[Android] [Gles3] [URP] Darker UI when using Gles3, Linear and URP

Mobile

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Feb 14, 2020

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Version/s: 2019.1.0b6, 2019.3.1f1

Steps to reproduce: 1) Open Unity Hub and create a new URP template project 2) Open Build Settings and switch platform to Android 3)... Read more

0
votes
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[DeployManagement] Graphics API list is unable to refresh on resetting P...

Deployment Management

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Feb 14, 2020

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Version/s: 2019.3.2f1

Unable to remove any Graphics APIs which have been added to the list on clicking "-" button after resetting Player Settings. It is... Read more

1
votes
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Pasting or duplicating an object in Hierarchy results in all active scen...

Scene Management

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Feb 13, 2020

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Version/s: 2019.3.0f3, 2019.3.1f1, 2020.1

How to reproduce: 1. Open attached project "TestProject.zip" 2. In Hierarchy window, observe that two scenes are opened 3. In Sampl... Read more

0
votes
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[OSX] Input.GetKey() fails to detect keyboard input.

MacOS

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Feb 13, 2020

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Version/s: 2020.1.0a23

The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more

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