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Crash on RaiseException when generating lighting in a specific project
How to reproduce: 1. Open the attached “IN-90310_CrashRepro.zip“ project 2. Open the “Assets/Scenes/3BHK/#BHK.unity“ Scene 3. Ope... Read more
Layer Merging and Separation toggle icon is obscured in the Layer Manage...
*Steps to reproduce:* # Create a 2D Project # Import the attached psd file and select it in the Project Browser # In the Inspe... Read more
Joints behavior changes when duplicating GameObjects with Configurable J...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/joint spline walker 16.unity” Scene 3. In Hierarch... Read more
The Include Hidden Layers option in the PSD Importer's Layer Management ...
*Steps to reproduce:* # Create a 2D Project # Import the attached psd file and select it in the Project Browser # In the Inspe... Read more
[Usability] Asset is unfocused when applying Rig options in Importer
*Steps to reproduce:* # Create a 2D Project # Import the attached psd file and select it in the Project Browser # Disable the ... Read more
Shadows stop rendering before falloff threshold when the Camera position...
How to reproduce: 1. Open the attached “IN-97547_Shadow Pop HDRP“ project 2. Open the “OutdoorsScene“ 3. Enter Play mode 4. Observe... Read more
Editor UI freeze when adding unlimited number in newly created Custom PS...
*Steps to reproduce:* 1. Create new Unity project using Universal 2D Template 2. Make sure to import 2D PSD Importer Samples (from... Read more
Errors appear when using Google Sheets to pull a sheet in which a non-ke...
Reproduction steps: 1. Open the attached "IN-97211" project 2. In the Assets folder select the “LocalizationTable.asset” String Ta... Read more
Importers name is not truncated in the Importer type dropdown menu
*Steps to reproduce:* # Create a 2D Project # Import the attached psd file and select it in the Project Browser # Observe the ... Read more
Wrong shader appears when Particle System is added as a component
Steps to reproduce: 1. Create a new project 2. Create a GameObject (3D Cube, Sphere, Capsule) 3. Add a Particle System component ... Read more
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