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Creating material variant produces errors if there is no Materials folder
Steps to reproduce: 1. Open attached project "URPSprite.zip" and scene "SampleScene" 2. In Hierarchy window, select SampleCharacte... Read more
Crash on RaiseException when exiting and re-entering Play Mode
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Assets/Scenes/01 MainMenuDoozy.unity“ Scene 3. Enter the Pl... Read more
NavMesh Baked area is not visible when Gizmos is turned on and the Navig...
How to reproduce: 1. Open the attached "Robotory.zip" Project 2. Open the "SampleScene" 3. Turn on Gizmos in the Scene View 4. O... Read more
HLSL node breaks compilation
How to reproduce: # Create a new graph and add it to the scene # Add custom HLSL block to Update context # Save graph Obser... Read more
Visual Scripting Components become un-usable when a project is opened wi...
How to reproduce: 1. Create a new project with 2021.3.1f1 2. Install Visual Scripting 3. Add a “Visual Scripting Scene Variables”... Read more
Unity freezes when opening a project
Reproduction steps: 1. Open the attached “repro-project“ 2. Observe the memory usage in Task Manager or Activity Monitor Expect... Read more
[Silicon] Artifacts appear in the Game view when resizing the window/ent...
Reproduction steps: 1. Open the attached project “ReproProject” 2 Open the “01.MainMenu” Scene 3. Resize the Game view window Alter... Read more
[MacOS] Invalid script warning in the Prefab Override dropdown gets cut off
Steps to reproduce: 1. Open the attached project 2. Go to SampleScene.unity 3. Select the Cube prefab in the Hierarchy 4. Clic... Read more
Marker in the animation’s preview window doesn’t stop when reaching the ...
How to reproduce: 1. Open the user’s attached “AnimationEventBug.zip” project 2. In the Project window, select “Ch39_nonPBR.fbx“ 3. ... Read more
UI elements become unresponsive with an error "Composite count in old an...
How to reproduce: 1. Open the "IN_54306" project 2. Open the “Map” Scene 3. Enter the Play Mode 4. In the Game View press the re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)