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TextMesh Pro objects show up in a Prefab's Overrides when prefab has no ...

Scene Management

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Create a new project 2. Create a new empty object in the Hierarchy 3. Add 'TextMesh Pro - text' object to it 4.... Read more

0
votes
Active

Timeline horizontal scrolling not working as expected

Editor - Other

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Open the attached TimelineBug.zip project 2. Select Cube in the Hierarchy window 3. Go to the Timeline window ... Read more

0
votes
Active

Prefab Mode doesn't display a blue strip indicator of change when editin...

Scene Management

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Feb 14, 2019

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Version: 2018.3.5f1

How to reproduce: 1. Create a new project 2. Right-click somewhere in Hierarchy tab -> UI -> TextMeshPro -Text 3. Convert the object... Read more

0
votes
Active

Malformed .fbx mesh causing extremely large UV Metrics

Assets Management

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Feb 14, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open attached project "MeshMetrics.zip" 2. In Project window, find and select a mesh named "103" a child of "l... Read more

0
votes
Active

When an Asset Bundle is directly referencing a sprite, auto packed into ...

Asset Bundles

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Feb 13, 2019

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Version: 2018.3.4f1

Reproduction steps: 1. Open "1127021" project 2. "DBeam" -> "Build" -> "Asset Bundles" -> "HD" 3. Go to Project folder -> "Build" -... Read more

4
votes
Won't Fix

Thread-Deadlock during prepare method by JIT

Scripting

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Feb 13, 2019

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Version: 2018.3.4f1

Reproduction steps: 1. Open "JITCrash.zip" project 2. Build Standalone Build 3. Run "run.bat" in the Project folder 6-8 times 4. No... Read more

0
votes
Active

Unity crashes if Destroy is called on the default UI material

UI

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Feb 13, 2019

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Version: 2018.2.16f1

Steps to reproduce: 1. Download and open the attached project 2. Enter Playmode Reproduced on 2017.4.0f1, 2017.4.20f2, 2018.3.6f1,... Read more

0
votes
Active

Memory leaks are introduced when calling Texture2D.GenerateAtlas

2D

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Feb 13, 2019

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Version: 2018.3.0f2

How to reproduce: 1. Open the "SampleScene" Scene in the attached "UVPacking.zip" Project 2. Enter Play Mode 3. If the Editor does n... Read more

0
votes
By Design

Frame Debugger is flickering when changing Game View Scale or moving Gam...

Graphics - General

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Feb 13, 2019

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Version: 2017.4.20f1

How to reproduce: 1. Open attached project "case_1126668-LSRD2" 2. Open Frame Debugger and place it near Game View 3. Change Game Vi... Read more

0
votes
Not Reproducible

Memory is leaking when using SetFloat() to update Shader properties with...

Scripting

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Feb 13, 2019

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Version: 2018.3.0b9

To reproduce: 1. Open attached project "Youzu_memoryLeaks.zip" 2. Enter Play mode 3. Observe memory leaking via Task Manager or othe... Read more

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