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[HDRP][Tutorial] Multiple issues with the HDRP template tutorial
*Steps to reproduce:* # Create a new project from High Definition 3D Sample template. # Start following the tutorial steps. *... Read more
No option to skip video transcoding when launching a Project
Reproduction steps: 1. Open the attached “BugRepro” project 2. Observe the Editor Launch Screen 3. Wait until importing of various m... Read more
Draw Splines Tool does not render new spline lines when Grid is turned o...
How to reproduce: 1. Open the “SplineYGridIssue“ project 2. In the Project window open the “Assets/_Safeguard/Runtime/Prefabs/Spli... Read more
Build fails with a Console error "System.Xml.XmlException" when building...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open the Build Settings (File > Build Settings) 3. Build the pro... Read more
“ValidateSchema Error2” error is thrown in the Player when using IL2CPP ...
How to reproduce: 1. Open the “IL2CPPPlayerDBIssue“ project 2. Open the “SampleScene” 3. Make sure that “Scripting Backend” is set t... Read more
Symbolic links disappear when a .xcframework file is added through the U...
Reproduction steps: 1. Open the attached "FileTest" project 2. Unzip the “FirebaseAnalyticsXc.zip” file 3. Drag and drop the “Fireb... Read more
Errors regarding importing occur upon opening a project when the "Librar...
Reproduction steps: 1. Delete the “Library” folder (if it exists) 2. Open the attached “BugRepro” project 3. Observe the Console win... Read more
MeshRenderer.sortingLayerID cannot be changed when change is being done ...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene“ Scene 3. Build and Run the Pr... Read more
Warnings related to App Icon are being thrown when building project to V...
How to reproduce: 1. Make sure the VisionOS module is installed in the Unity Hub 2. Create a new Project 3. Build the Project (... Read more
Material Debug View options for Material Validator stay selected when sw...
*Steps to reproduce:* # Open an HDRP Project # Navigate to Analysis > Rendering Debugger > Materials # Select an option from t... Read more
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