Search Issue Tracker
[URP] UniversalRenderPipeline.RenderSingleCamera method doesn't render U...
How to reproduce it:1. Open the user's attached project "URP Reflective.zip"2. Load the "Mirror" scene from Assets > AkilliMum &g... Read more
Shader loses Texture when switching to certain URP shaders
Reproduction steps:1. Open the user's attached project2. Open "SampleScene"3. Select "dust" under "psys_loop_dusty2psys_loop_dusty2"... Read more
[URP] The Advanced settings section is missing in the Inspector when sel...
How to reproduce:1. Create a new URP project2. In the Project windows select the "UniversalRP-HighQuality" Asset (found in the Asset... Read more
URP Decal Projector becomes cropped when Post Processing is disabled
How to reproduce:Open the attached project "Decal projector cropped when postprocesing is disabled.zip" Expected results: URP Decal ... Read more
[Mac] Editor crashes on 2021.2 when entering Prefab Mode on a specific P...
Reproduction steps:1. Open the attached project "PrefabViewCrash.zip"2. Open "ReproScene" Scene3. Go to Prefab Mode using the arrow ... Read more
Disabling Gizmos in Game view while in Play mode causes flickering in VR
Reproduction steps:1. Open the user's attached "PiratesQuest.zip" project2. Enter the Play mode3. Wait until the Scene loads and wat... Read more
[Universal RP] ScriptableRenderPass.Configure method takes up to 20-80% ...
How to reproduce:1. Open the attached "case_1417754" project2. Enter the Play Mode in the "SampleScene" Scene3. Open the "Window -&g... Read more
ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...
How to reproduce:1. Open project "My project.zip"2. In the Hierarchy window select "Camera" GameObject3. In the Inspector window tur... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved