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Votes

0

Found in [Package]

2021.2.11f1

Issue ID

1404056

Regression

Yes

[Mac] Editor crashes on 2021.2 when entering Prefab Mode on a specific Prefab

Package: Scriptable Render Pipeline Universal

-

Reproduction steps:
1. Open the attached project "PrefabViewCrash.zip"
2. Open "ReproScene" Scene
3. Go to Prefab Mode using the arrow next to the "Player" GameObject in the Hierarchy
4. If it doesn't crash exit Prefab Mode and repeat step 3 again

Reproducible with: 12.1.4 (2021.2.11f1), 12.1.5 (2021.2.14f1)
Not reproducible with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1), 12.1.4 (2021.2.10f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)

Notes:
- Takes 1-5 tries of entering Prefab Mode to reproduce the crash
- Reproduced on macOS
- Couldn't reproduce on Windows 10

Stack trace:
at <unknown> <0xffffffff>
at UnityEngine.Rendering.ScriptableRenderContext:Internal_Cull_Injected <0x00007>
at UnityEngine.Rendering.ScriptableRenderContext:Internal_Cull <0x0004b>
at UnityEngine.Rendering.ScriptableRenderContext:Cull <0x00117>
at UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera <0x00767>
at UnityEngine.Rendering.Universal.UniversalRenderPipeline:RenderSingleCamera <0x003eb>
at UnityEngine.Rendering.Universal.UniversalRenderPipeline:Render <0x0084f>
at UnityEngine.Rendering.RenderPipeline:InternalRender <0x00153>

  1. This is a duplicate of issue #1405248

    Editor crashes on BufferMetal::IsBusy after opening a Scene

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