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[GPU] Baked Lightmap shows artifacts when Game Object intersects with Te...
Reproduction steps: 1. Open attached "case_1300585.zip" project and Game scene 2. Observe the Game view Expected result: Lighting i... Read more
A blue line appears when component can not be placed while reordering or...
How to reproduce: 1. Create a new project 2. Open 'SampleScene' 3. In the Hierarchy window select 'Main Camera' 4. In the Inspector ... Read more
Package Manager does not match all string patterns when searching in "My...
How to reproduce: 1. Create a new Unity project 2. Open Package Manager 3. Select "My Assets" 4. Type in a substring of the asset th... Read more
[macOS] WebCamTexture has low Framerate with MacBook Camera
Reproduction steps: 1. Download and open the attached project 'webcamtexture.zip' 2. Open Scene 'SampleScene' 3. Enter Play Mode 4. ... Read more
Errors are thrown in the Console when deleting multiple Bindings
How to reproduce: 1. Open the attached "1300506_Repro" project 2. In the Project window double-click on "New Controls" to open the I... Read more
Certain errors do not open in Code Editors when double clicking error
Reproduction steps: 1. Open the attached project "NullErrorTest" 2. Open Assets\Scenes\SampleScene 3. Press Play 4. Double click the... Read more
[URP] Character's sprite repeats in the Build when using Pixel Perfect C...
How to reproduce: 1. Open the user's attached "CinemachinePixelPerfectTest.zip" project 2. Go to File -> Build And Run 3. Use the ar... Read more
TMP Importer Steal Focus when Layout Properties are open
Reproduction steps: 1. Create a new project 2. Add a TMP object to the Scene (UI > Text - Text Mesh Pro) 3. Click TMP object in the ... Read more
[HDRP] Mixed rect area lights cause lighting artifacts when baked in Sha...
Steps to reproduce: 1. Download the attached repro project (Shadowsmask_2020.2) 2. Open scene "Test" 3. Navigate to Lighting window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection