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[M1] Memory leak and crash when using VertexID in Shader Graph
Reproduction steps:1. Open the attached 'My project'2. Open the 'New Shader Graph' in Shader Graph Editor3. Monitor the memory usage... Read more
Main Preview doesn't update on its own when Shader Graph is opened
Reproduction steps:1. Create a new 3D project2. Import the Shader Graph package2. In the Assets folder right-click > Create > ... Read more
Selection outline is incorrect when using custom Sprite Shader Graph mat...
How to reproduce:1. Open the user attached "2doutline.zip" project2. Select the "Circle" GameObject in the "SampleScene" Scene Expec... Read more
GameObjects aren't rendered in the Player when the Material Shader is cr...
How to reproduce:1. Open the user's attached "ShaderStrip" project2. Build and Run Expected result: Both Cubes are rendered in the P... Read more
[HDRP][ShaderGraph] Memory leak when opening a Shader Graph window
How to reproduce:1. Open the user-submitted project2. Open the scene "Copy of SK_TestScene" (Assets/UI_Branch/Scenes/Copy of SK_Test... Read more
"Alpha Clip Threshold" Shader Graph Node doesn't have a documentation page
How to reproduce:1. Open the attached "case_1397941" project2. Open the "Assets -> Repro" Shader Graph in the Project Browser3. R... Read more
[Android][iOS]GameObject with Lit Shader Graph has light gray ring on An...
How to reproduce:1. Open the user's attached "New Unity Project.zip" project2. Inspect the Game view Expected results: The sphere do... Read more
[ShaderGraph] Fields in the Graph Inspector do not update when they beco...
How to reproduce:1. Open the user-submitted project2. Open the ShaderGraph Asset "SG_Texture2DMode" (Assets/SG_Texture2DMode/SG_Text... Read more
[ShaderGraph] SphereMask node should output only float
Steps to reproduce :- In shadergraph, create a "Sphere Mask" node- Create float and Vector2/3/4 nodes- Try assigning each of the to ... Read more
[ShaderGraph] ArgumentException is thrown when opening ShaderGraph with ...
How to reproduce:1. Open the user's attached "SGTargets" project2. Open the "AlphaToCoverageGraph" Shader Graph from the Project Bro... Read more
All about bugs
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