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Fixed
Fixed in 1.16.6, 1.17.7-preview
Votes
2
Found in [Package]
1.16.15
Issue ID
ADDR-1695
Regression
Yes
A new AddresableAssetsData folder is created when recompiling a Script while the Localization Tables window is open
How to reproduce:
1. Open the user's attached project
2. Open Window > Asset Management > Localization Tables
3. In the Project window double-click on the 'DummyScript.cs'
4. Edit the Script (e.g. add a comment) and save the changes
5. Switch back to the Unity Editor
6. Open the Assets folder in the Project window
Expected result: A new 'AddresableAssetsData' folder is not created
Actual result: A new 'AddresableAssetsData' folder is created
Reproducible with: Localization 0.5.0-preview, 0.9.0-preview (2019.4.18f1, 2020.1.17f1, 2020.2.2f1, 2021.1.0b2, 2021.2.0a1)
Not reproducible with: Localization 0.3.1-preview (2018.4.30f1), 0.4.0-preview (2019.4.18f1, 2020.1.17f1, 2020.2.2f1)
Cannot test with: Localization 0.4.0-preview (2021.1.0b2, 2021.2.0a1) (due to errors)
Notes:
- In order to open the Asset Tables window when using the Localization 0.4.0-preview open Window > Localization > Asset Tables
- The issue is reproducible when the already created AddresableAssetsData folder is in a subdirectory of the Assets folder
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Resolution Note (fix version 1.16.6):
Fixed in: 1.16.6