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2
votes
Fixed

[iOS] "Append" is enabled when building an project targeting "Device SD...

iOS

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Jan 31, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached EmptyProject.zip project2. Switch to iOS platform and Set iOS Target SDK to Simulator SDK3. Bu... Read more

0
votes
Fixed

2D Animation Sample prefabs are missing when importing them in a project...

Package: 2D Animation

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Jan 31, 2020

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Version/s: 3.1.0, 4.1.0

Reproduction steps:1. Open user's attached project "ggj20-pop"2. In the Project window, go to Samples/2D Animation/3.1.0/Samples/4 C... Read more

0
votes
Fixed

UIElements Runtime package ScrollView is repainted differently when it h...

UI Toolkit

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Jan 31, 2020

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Version/s: 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "ScrollView" and scene "SampleScene"2. Enter Play Mode3. Press "K" key a few time... Read more

4
votes
Fixed

AssetDatabase.SaveAssets() throws an Exception "The specified path is no...

Scripting

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Jan 31, 2020

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Version/s: 2018.4.15f1, 2019.2

How to reproduce:1. Open the attached SaveAssetsCrash.zip2. Enter the Play mode3. Open "SaveAssetsCrash" window under Test/SaveAsset... Read more

0
votes
Fixed

[UIR][Project Settings] Letters are warping to a new line when project I...

UI Toolkit

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Jan 31, 2020

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Version/s: 2020.1.0a15, 2020.1.0a21, 2020.2

How to reproduce:1. Create a new project2. Open Preferences->UI Scaling3. Set the scaling to 125%4. Open Window -> Project Set... Read more

0
votes
Fixed

Text of changed prefab variant values is blurry when using Verdana Edito...

Themes

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Jan 31, 2020

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Version/s: 2019.3.0f1, 2019.3.0f6, 2020.1.0a15

How to reproduce:1. In Display settings change the scale to 100% (preferably, also set the resolution to 1920x1080)2. Open the attac... Read more

1
votes
Fixed

DllImports get stuck in error loop when a combination of static construc...

Scripting

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Jan 31, 2020

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Version/s: 2017.4, 2019.3.0f6, 2020.2

How to reproduce:1. Open the user's attached project ("StaticEditorInitDllLoadFailureOnFirst.zip")2. After the project is opened, in... Read more

0
votes
Fixed

Timeline Play Range Doesn't Loop when Play Range ends on the Final Frame

Package: Timeline

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Jan 31, 2020

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Version/s: 2018.2.0b3, 2018.3, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro2125926,zip" Project2. Click on the "Directional Light" GameO... Read more

0
votes
Fixed

UI Elements Runtime font not rendered correctly in linear

UI Toolkit

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Jan 31, 2020

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Version/s: 2019.3.0f6

In linear color space, text drawn by the UIElements Runtime panel renderer may appear washed out. Case:https://forum.unity.com/threa... Read more

0
votes
Fixed

Mesh Collider performance drop when "Everything" Cooking Option is enabled

Physics

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Jan 31, 2020

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Version/s: 2019.3.0a9, 2019.3.0f3, 2020.1

Reproduction steps:1. Open attached project "1215857_mesh" and scene "SampleScene"2. Enter Play Mode and observe the Profiler3. Exit... Read more

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